Thalassicus
Bytes and Nibblers
Update: I've finally discovered the cause of this vanilla bug. Reloading from within an existing game breaks mods with lua code, including CiVUP and VEM. I've documented this bug on the vanilla bug report forum.
This bug can only be fixed by Firaxis, so it is absolutely necessary to exit to the main menu before loading a save file. If this is not done, global data in mods with lua code fails to initialize properly.
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Sometime recently a problem popped up where the game doesn't properly initialize if re-loaded within an existing game. This is puzzling because I haven't changed anything with save/load procedures in several months. I've been looking for the cause of this without success for several weeks. However, there's a simple workaround:
Solution:
This avoids the bug where loading a save from within an active game causes the user interface to not initialize correctly.
This bug can only be fixed by Firaxis, so it is absolutely necessary to exit to the main menu before loading a save file. If this is not done, global data in mods with lua code fails to initialize properly.
===========================================
Sometime recently a problem popped up where the game doesn't properly initialize if re-loaded within an existing game. This is puzzling because I haven't changed anything with save/load procedures in several months. I've been looking for the cause of this without success for several weeks. However, there's a simple workaround:
Solution:
- Exit to main menu.
- Load the save.
This avoids the bug where loading a save from within an active game causes the user interface to not initialize correctly.