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Mare Nostrum (Roman Ability) 1.5

Enj0y

Chieftain
Joined
Jul 9, 2014
Messages
31
Location
Orange County, CA
Enj0y submitted a new resource:

Mare Nostrum (Roman Ability) - A Mod that finally takes the Roman Navy into account

Rome is known for its Legions, its Roads, and its Gladiators. All of which are land and land combat related. But, beginning during the Punic wars and extending after, Rome held such tight control of the Mediterranean Sea that they called it "Mare Nostrum", or "Our Sea".

This Mod takes that into account by giving Rome some of the abilities traditionally reserved for Norse Civilizations such as faster naval movement, early ocean navigation, coastal raiding abilities, and the ability to heal...

Read more about this resource...
 
I was checking out this Mod and ran into an issue. The +1 movement ability isn't working. I saw the following in the Modding.log file:
[3216839.057] Status: UpdateDatabase - Loading Mare_Nostrum.sql
[3216839.058] Warning: UpdateDatabase - Error Loading SQL.​

I fixed the issue by removing an extra ',' that was in the SQL code. Thanks!
 
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