SMcM
Emperor
What are a few mechanics and improvements of civ 5 mechanics you want in Civ 6?
Here is a wish list of some things I would like to see in:
-More advanced United Nations
-Forming and joining trade blocs/ unions which work through votes like the United Nations in Civ 5
-An ability to leave or not join nearby trade blocs or the United Nations and go rogue, incurring economic and/or political penalties. A warlord who is in the middle of conquering the world has no place in the UN.
-Corporations
-Different currencies
-Vassalage
-More in depth diplomatic dialogue
-Advanced alliance systems
-Island building/land reclamation
-In depth espionage system
-Better city management
-'Info-Addicts' like graphs and demographics
-Map trading and technology trading
-Religious hegemony giving civs influence
-More advanced rebellions; not just barbarians
Here is a wish list of some things I would like to see in:
-More advanced United Nations
-Forming and joining trade blocs/ unions which work through votes like the United Nations in Civ 5
-An ability to leave or not join nearby trade blocs or the United Nations and go rogue, incurring economic and/or political penalties. A warlord who is in the middle of conquering the world has no place in the UN.
-Corporations
-Different currencies
-Vassalage
-More in depth diplomatic dialogue
-Advanced alliance systems
-Island building/land reclamation
-In depth espionage system
-Better city management
-'Info-Addicts' like graphs and demographics
-Map trading and technology trading
-Religious hegemony giving civs influence
-More advanced rebellions; not just barbarians