Medieval: Total War Thread

Me and Greeny were talking on MSN and we decided to play an multiplayer game of Viking Invasion. He was on a 56k modem and it worked fine although I kept on losing (see screenshot). Anyway if anyone else wants to join in it could be even more fun.

Oh and incase you are wondering, I lost this battle as well.

Losing.JPG
 
Okay, well if you get MSN messenger as well and we all swap email addresses, then all we would need to do is arrange a time. The good thing about MTW mp is that it will be possible to play a fair 3 player game by adjusting the amount of florins.

My MSN is Dell19_UG@hotmail.com
 
my email is tctarheel@cox.net

BTW, tctarheel was supposed to be my screen name here, but i made a typo when i typed it, lol
 
tctatheel7, I couldn't add you to my MSN list as that address isn't a valid MSN passport :) Everyone else was added successfully.
 
Since your PM box is full...

Greeny its your turn to play the Viking Invasion succession game.

Back on topic...

Does anyone have a suggestion for what times we could play?
 
I thought I'd let you guys know about a very impressive mod that is nearing completion. It basically uber-tweaks loads of little things along with many new concepts for the main Europe campaign in VI making the game a lot more realistic and even better.

For example:
NO rebels at the start loads of minor factions instead (not implemented yet)

Vastly improved crusades, making them more historically correct being far less frequent but far more powerful

Unit line-up significantly altered, loads of different units for each faction

"Homeland provinces" system making unit building more realistic

Edit: and lots lots more!

http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?;act=ST;f=5;t=10435

I played one of the MTW versions and it was a significant improvement. Once it is at the final version (should be quite soon) perhaps we could have a succession game using it? Once we have played it a bit to get the hang of all the cool new stuff of course.

Anyway I can't wait for it to reach the final version!
 
Originally posted by Dell19
Since your PM box is full...

Greeny its your turn to play the Viking Invasion succession game.

Back on topic...

Does anyone have a suggestion for what times we could play?

I'm going to be really busy until next weekend, sorry. If need be, I don't mind sitting out a game.
 
Okay.

Well that Mod does soud interesting as more minor factions would make games as the Russians etc more interesting and more powerful crusades could be good as well as long as they are not too powerful as the computer tends to save up its crusades and it could mean that once you become quite a powerful non Christian nation, everyone crusades against you and wipes you out.
 
I think the crusades take 10 years to build and cost a packet so I don't think that would be a huge problem (actualy defending against realy powerful crusades would be rather fun since ATM they often are seriously underpowered by the time they reach where they are going).
 
The point is though that many times I have had empires controlling the middle east region and then with a border on the North African coast with the Spanish and then another border with the Hungarians. It would then be very easy for me to launch an attack against the Huns and then find that the Spanish had launched a crusade and then have to watch my empire collapse...
 
Yes it will permenantly change it and no it doesn't fix the 56 years old bug :mad: . It is possible to have 2 versions of MTW on a system at once though (just copy the whole folder and rename it before you install the mod, then install the mod on one of the copies, then run Medieval_TW.exe in the applicable folder to run the modded/unmodded game).
 
I think I will wait for the Mod to be finished before downloading it. I should be able to play tonight between perhaps 7 and 11 GMT possibly later...
 
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