Chazcon
Prince
I get a crash and this error when interacting with Zulu Impi units - specifically when I attack them in a city - any thoughts?
> msvcr71.dll!memmove(unsigned char * dst=0x323ed358, unsigned char * src=0x323ed35c, unsigned long count=4294967292) Line 171 Asm
Chunk of ASM code, error line in bold:
CopyUp:
test edi,11b ;U - destination dword aligned?
jnz short CopyLeadUp ;V - if we are not dword aligned already, align
shr ecx,2 ;U - shift down to dword count
and edx,11b ;V - trailing byte count
cmp ecx,8 ;U - test if small enough for unwind copy
jb short CopyUnwindUp ;V - if so, then jump
rep movsd ;N - move all of our dwords
jmp dword ptr TrailUpVec[edx*4] ;N - process trailing bytes
> msvcr71.dll!memmove(unsigned char * dst=0x323ed358, unsigned char * src=0x323ed35c, unsigned long count=4294967292) Line 171 Asm
Chunk of ASM code, error line in bold:
CopyUp:
test edi,11b ;U - destination dword aligned?
jnz short CopyLeadUp ;V - if we are not dword aligned already, align
shr ecx,2 ;U - shift down to dword count
and edx,11b ;V - trailing byte count
cmp ecx,8 ;U - test if small enough for unwind copy
jb short CopyUnwindUp ;V - if so, then jump
rep movsd ;N - move all of our dwords
jmp dword ptr TrailUpVec[edx*4] ;N - process trailing bytes