The other day I had an idea for a nice, peaceful, politically-correct, mercilessly-conquer-the-world sort of scenario. How about a scenario in which all units were either meant for diplomacy or trade? Their attack and defense strength could be manipulated to allow combat between rival units, but since diplomats and caravans can't "invade" cities, you wouldn't be able to "conquer" them in the normal way. They would have to be bribed or subverted. And in order to get the money to bribe enemy cities and units, you could use caravans to set up a trade network.
Does tis sound even slightly interesting to any of you scenariosmiths? If so, try it. I'd do it myself, but I still don't know how to make unit graphics. I suppose I could screw with the rules to just allow spies and caravans, but there are so many more possibilities for new units, improvements, and wonders. Post any thoughts you have, please.
Does tis sound even slightly interesting to any of you scenariosmiths? If so, try it. I'd do it myself, but I still don't know how to make unit graphics. I suppose I could screw with the rules to just allow spies and caravans, but there are so many more possibilities for new units, improvements, and wonders. Post any thoughts you have, please.