MilesBeyond
Prince
- Joined
- Nov 10, 2011
- Messages
- 458
"I'm not nerfing anything, my goal here instead is to take stuff that no one ever builds and make it worth building"
Can I assume then you intend the GW change as a buff? I already consider GW in the top 4 wonder tier (along with mids and TGL^2). However, adding defense to cities would make it more logical (given that it's a wall) rather than + GG emergence. The main obstacle to building GW is that it goes super early, not that it sucks. It just requires stone in BFC or be nearby for a good 2nd city to settle on stone.
GW change was intended as a bit of a buff, yes. GW really isn't a terribly useful wonder because you can fogbust to avoid barbarians and you shouldn't be fighting enough battles in your territory to have the GG bonus make a big difference.
The idea with the +25 def is to make it a nicer buff for REXers. This way, your cities are not only immune to barbarian incursion (which, as I said, isn't really a huge issue, but it lets you avoid spending hammers on fogbusting) but are also less attractive for other players.
Statue of Zeus I thought about changing, but the problem is with the game mechanics, rather than the wonder. +100% War Weariness would be massive if the AI felt the full brunt of it, and so to strengthen the wonder might make it a bit too much in MP (...maybe?). But I do like your suggestion of having it decrease your own WW. That might make for a more useful wonder.