military academy

cabman

Chieftain
Joined
Feb 1, 2005
Messages
12
I built the Military Academy.

The question I have is what is the command to build an army in the city that has this small wonder? Do I need to have 3 or 4 units in the city and it will allow me to create an army?

Thanks,
 
You can select it from the build list (i.e. where you go to tell a city to build a Spearman, Temple, Wonder, etc.)
 
Also you need 4 cities for each army. If you've only got 4-7 cities and already have an army, you won't be able to build another until you reach 8 cities.
 
You will not see the option to build an Army, if you do not meet the number of cities required for an addition army. So if you see it, you are good to go. You do not need any units in the MA city.

You can either bring them to the army or the army to the units. Usually the first unit comes to the army as that will add a movement point to the army and it will be able to travel farther.

I hope you had the foresight to put it in a strong city as armies are not cheap to build.
 
vmxa said:
You will not see the option to build an Army, if you do not meet the number of cities required for an addition army. So if you see it, you are good to go. You do not need any units in the MA city.
I have a question. Let's say you have 20 cities, already have 4 armies and the Military Academy. If you are building your 5th Army, does that prevent you from getting a MGL in a battle? or, if you can get a MGL, can it form an army while one is building in the Academy? or does the build stop until one of your armies is killed or disbanded? :confused:
 
You can still get a great leader, and build an army. But proeduction in the military academy city is changed to something else and the sheilds are wasted. If you build the academy army and save the leader, the leader won't be able to build an army and you will need to rush a small wonder with it.
 
Yup you want to look at where you are with the build and see what makes sense. If you have several turns left and you could switch to something else, that may be the way to do it.

If you are 1 or 2 turns away, probably want to either use the leader to rush a structure or hold it. I can only see holding it, if you where close to founding enough cities to form another army real soon and no elites were going to be in combat for awhile.

Since you can build your own armies now, using the leader to rush something is fine. In a game like always war or something like it, I rush markets in large, fairly corrupt cities. Sometimes an aqua or sometimes, I will take that really obsolete army and disband it for the shields and form a new army with better units.

The thing is you want to be aware of your options and pick the one that suites your needs at that moment. What it may be will change over the coarse of the game. I did not mention rushing a small wonder, as it is so seldom going to be an option at the point of your 5th army. I mean you must already have MA and Pentagon, so there are not that many left. The HE is surely done as well, IA and if in Communism the SPHQ, the list is small.
 
Thank you both for the info.

vmxa said:
I mean you must already have MA and Pentagon, so there are not that many left. The HE is surely done as well, IA and if in Communism the SPHQ, the list is small.
Actually, only the MA. I'm STILL working on the AW game I started last week. Since I'd never, ever declared on a civ in 6 months of playing the game, I'm running into all sorts of new situations and builds that weren't available to me before, because I'd never had an army before. Well...just one defensive one that was killed on it's first turn several months ago on Chieftain. :blush: Warmongering is very different from going for a diplo or SS victory.

Currently I have 2 Rider armies, 1 unused MGL waiting for more modern units, 1 army built in the MA (not yet used) and one almost completed building. I actually have about 40 cities, so I'm not even close to my limit yet.

When do the Pentagon and HE become available? Are they based on a tech or a certain number of successful battles by an army?
 
Pentagon requires 3 standing armies. So DO NOT have that MGL hanging around. Form an army with him and left it sit if you want. This does two big things
1- you will have that 3rd army, even thoguh empty
2- you now can get another MGL.

The HE is as soon as you get the first victory from any army.

The HE is is debatable, but I slap it in when it suites me and early I use a leader to rush, if I am in an AW and do not have enough cities to form another army. It ups the odds on getting promotions, not bad thing, but if an AW, you tend to get plenty.

I love the Pentagon, period. Having a 4th unit prolongs the life and usefulness of any army.
 
On sitting on an army empty, that is a tough call and requires some experience and familiarity with the game in question.

In the main, I would not leave it empty if had Riders to fill it. Maybe if MT was quite close or I had nothing but elite Riders, I would wait for Calvs.

But Riders get the same movement as Calvs, so you can still do very well, depending on the game level. I forget what this is, but if it is Monarch (I seem to think that is what this was), you probably are on par with the AI in Tech.

In any event you want to be razing cities or even capturing them at this level you probably do not have to fear their culture any more. The thing is you want to deny them cities and land and lux and of course resources.

What hurts in an AW game (IMO) is not doing serious damage to the AI's. You have to keep shrinking their base and growing yours. This is especially true after Monarch. The bonus offsets your better empire management.

With that in mind, another Rider army could be a big factor in the early Middle Ages, and even more so if it had that 4th unit. It will have 4 moves and cover a lot of ground. IOW you want to be aggressive, not passive in an AW.

I admit, I have only played one AW on a huge map and that was a Sid game on islands, so it does not count. But I would image the game will take a lot of work and you wil be hard press to get the job done before bombers and tanks.

If it does get that far you will be in for some serious new issues. You may not have experienced an AI using a flock of bombers, it is not the least bit of fun. Very painful and very annoying.

Good Luck
 
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