I dont think we should undersetimate the magnitude of the threat posed by the Iros. 110 Riflemen will take all of our present firepower to dislodge. My view, all the same, is that it would be premature to mobilise just yet. I do think, however, that we should consider a Poll which could give conditional authorisation to mobilise. Something like "If we are attacked by another power while still at war with the Iros should we then mobilise? Yes/No" may be appropriate.
The production queues look basically ok to me at the moment. There are a few changes which I would recommend, especially re naval production, but I have not had the time yet to look at an overall picture. I will take a closer look at these, and report again later.
On the subject of the navy, I note that the Iros have 19 Ironclads, and we can hardly expect these to remain idle if we are engaged in any longer-term conflict. We, on the other hand, have 2 Destoyers and a BB. We should therefore stongly consider a naval build-up. There are a number of suitable sites for naval production, and we must look at our options here very closely. As for the present forces, I think we should keep 1 Destroyer near Neapolis (just to guard this flank in case of Aztec/Roman/Bab treachery). The BB should begin to make full steam towards the NW to link up with the other Destroyer which should keep on station until the BB arrives. This second Destroyer should be our early-warning against any sea-borne threat from this quarter. It should not, unless in extreme circumstances, attempt to engage anything other than single Ironclads, and then only with Bombardment. It's primary function, until reinforced, should be to knock out any Iro transports it encounters.
On to the Airforce. We need to build one! At present just one Bomber in production. We could change Khatovar from Tank to Bomber, and I would recommend doing so. We should focus on Bombers, but a Fighter or 2 would also be helpful, particularly to use for aerial recce missions.
Now, the Army - I would like to say that the present strategic dispositions make the Iros vulnerable to a classic pincer movement. A 2-pronged attack, from North and South (as Falcon has described the layouts) aimed at Oil Springs would be the obvious strategic answer to the openning phase of our offensive. The only problem I can forsee with this plan would be the strength and size of the Iros current forces in Asphinxia. These forces will have to be eliminated before we can start any offensive, and this will be a major operation in itself.
Step 1 - Eliminate Iro occupying forces. Quite simple really! Bombard these units with ALL our arty. Then start attacking, using our heaviest offensive units first (probably the Tank army, then the Immortal army, then individual tanks etc). Repeat until Iros destroyed.
Step 2 - Muster and launch offensive forces. I recommend (as above) a 2 pronged attack. The first, probably with about 2/3 of our forces, launch from Asphixia and punch straight towrds Oil Springs. The force should be comprised of about 2/3 of our arty., 2/3 of our Infantry and 1/3 of our Tanks. The second force should be launced from the south, with St. Regis and then Grand River as its targets. It will require more mobility, so I suggest it be comprised of about 1/3 of our art., 1/3 of our Infantry and 2/3 of our Tanks.
Step 3 - Fill out by capturing Hangchow, Chengdu, Gandestagion and Hironconpolis.
Step 4 - Push on to Tonawanda.
NB. - We must place a fairly sizeable force of Infantry on guard in the South while we eliminate the Iros in the North. We will also need significant and widespread Infantry coverage in all other border areas. I am somewhat fearful of being "backdoored" - especially by the Babs.