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Minimap Corruption/Graphics glitch

superliminal

Warlord
Joined
Jul 11, 2013
Messages
126
Hi all. I have a couple problems that have shown up. The game performs fine, and initially looked fine with the exception of the minimap, which was totally unreadable. In addition the red ring that's supposed to tell you where you can place your city was absent. Nevertheless I continued to play because I was to impatient to try to figure it out right then. However, late into the game the graphics started to become significantly worse. You can also see the minimap corruption in the top right.
Spoiler :

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Following a google, I saw that at least one other person out there had the same minimap corruption and their solution was rolling back their drivers to the previous version. I tried that, and unfortunately no go. Any one else having the same problem? Anyone have any ideas?

Here's a my dxdiag as well: http://forums.civfanatics.com/attachment.php?attachmentid=384978&stc=1&d=1414632280

Edit: Looking at the steam forum on the issue, it's interesting to note that the problem seems exclusive to Nvidia laptop GPUs.
 

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That GPU is not a DirectX 11 supporting card, so you are lucky it plays at all.

Does your laptop get really warm? I know my roommates laptop would have similar issues if he did anything that was GPU intensive for a prolonged time, as the laptop would heat up incredibility in the area the GPU was in, causing other components to "crash". The fan finally dying trying to cool it down. He did not notice the fan's death and it finally fried the laptop's innards.
 
I was looking for something that might effect how the alpha channel is handled but didn't see anything that stood out. Have you tried turning options like graphics overlay to low (or if already there go up to medium)? Most of the settings don't seem to apply to the mini map but it might be worth trying them anyway to see if something might effect how the mini map is drawn.

Edit: If the mini map problem is different from the main map problem than it won't help with the main map, one step at time as they say.

Edit again: Oh and I'd suggest going back to the most recent driver before testing this.
 
I was looking for something that might effect how the alpha channel is handled but didn't see anything that stood out. Have you tried turning options like graphics overlay to low (or if already there go up to medium)? Most of the settings don't seem to apply to the mini map but it might be worth trying them anyway to see if something might effect how the mini map is drawn.

Edit: If the mini map problem is different from the main map problem than it won't help with the main map, one step at time as they say.

Edit again: Oh and I'd suggest going back to the most recent driver before testing this.

Well, after updating the driver again I fiddled around with the graphics settings for the past hour and it didn't seem to have any effect, unfortunately. Thanks for tying though, it honestly didn't occur to me to try raising the graphics settings since I was already on minimum.
 
I have this same problem. I just started increasing the graphics settings last night. So far, no luck. Still tweaking them though.
 
So, does anyone have any solution or ideas for this? It's a pretty major issue and makes the game more or less unplayable, and judging from the Steam thread it's affecting a fair number of people. My computer plays Civ 5 just fine, so it's odd that all these problems have come up given that it's the same engine.
 
Im getting the same thing, so hopefully its an issue on the games end that will be fixed in a patch. My civ 5 game runs without problems so hopefully its not our computers are outdated for Beyond Earth.
 
Im getting the same thing, so hopefully its an issue on the games end that will be fixed in a patch. My civ 5 game runs without problems so hopefully its not our computers are outdated for Beyond Earth.

It shouldn't be the case since it's the same engine. I noticed on the steam thread this problem seems specific to laptops with Nvidia cards.
 
Just had to come by and give my "Me too".

For the most part Ive learned to live with out the minimap and the mainscreen rainbow glitch seems to go away if i zoom in and place the offending enemy city towards the top edge of the screen. Though it comes right back if i move the city back on screen.

I also am running on nvidia gpu laptop. Hoping this gets patched as having to hover over tiles in a battle really slows my turn time down.
 
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