MinionNESs I: A New Beginning

Update, 3500 B.C.

In China, many great events unfold. The Chinese expand farther along the Yanghtze, gaining much land and agricultural technology along the way. The economy is increased and the people are happy. The Chinese have also learned how to use copper to their advantage, making fine weapons out of it, along with coins. The Chinese also learn of the wheel, and begin to use it in the form of "wheelbarrows". The only threat to peace comes from the "Chin" peoples to the North, who seem to be of similar ancestry.

In Hawaii, the Hawaiians go through a period of relative peace. In the homeland, all of the Hawaiian islands are now under Hawaiian control. Farther away, expansion is continued to the South but the Hawaiians encounter only desert. News of fertile land to the North are common, but whether this is based on truth or mere dissapointment in expansion to this point is unknown.

In Japan, Shogun Shogun relieves the Mori from being completely conquered by his armies. He accepts their tribute of one economy level in exchange for peace, which the Mori more than happily give. The Mori lands are now practicaly useless, and are merely home to rebels and ronin who pillage the villageside. The mori ruler's domain is now nothing but a tiny castle refuge along the Western Coast. In the meanwhile, Shogun Shogun takes his armies and expands to the North, where he meets almost no resistance. Much of Japan is now under Japanese control (Japan, because the Japanese have by now realized that they live on an island). Even the Northern island now has a small Japanese colony on it. The climate is much colder than what the Japanese are used to however, and many are beginning to complain. The recently constructed navy is working pretty well.

In the land of the nile, the Egyptians also develop the wheel. Unlike the Chinese however, they put it to a great variety of purposes. Many Egyptian soldiers use the wheel in "chariots", sorts of large baskets pulled by horses, with wheels attached to them. The result is a very effective war machine that the Egyptians soon put to use. Expansion is nearly doubled, and the Egyptians discover the Libyans to the West.

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Meanwhile, in Arabia, the Arab army is re-equipped with copper arrows. They grudgingly advance North, growing frustrated at encountering nothing but the same terrain. Some abandon the army, and on their way South establish a city, Mirta, which grows to be a jewel of the area. They build many mosques in the city, and as a result Arab culture is increased. However, this decreased the economy to unknown depths. Now the Arabs won't be able to build anything until their economy is increased at least twice. Men are destracted from pondering this however, because news comes from the Northern front! The Arabs have encountered another people that worship one god! They call themselves the Jews!

In Britian, the economy is increased and great expansion is mounted. On the continent which the British have named Eurasia, they meet no noteworthy inhabitants and make great gains. They even establish a city called Britanny. As for Britian itself, Northward expansion is growing very slow. The British have encountered a people calling themselves Scots who are offering much resistance. As a result, no expansion is made into the Island to the West.

In the land of the Celts, recent contact with the Goths has shaken up the populace. The Goths freely move around the forests to the North, engaged in minor feuds between their various villages. They don't even notice recent Celtic expansion to the North, or the construction of "Luxembourg" by the Celts to the Southwest. The Celts have increased their army in this town, and seem poised to defend themselves if a war comes. However, the Goths seem too stupid to actually mount an organized assault of any sort.

A bit to the South, the Romans begin to hear news of some distant civilizations, which modern historians speculate must've been the Celts. Probably ignited by Celtic songs brought to Northern Italy via traveling bards, the Romans immediatly increase their army and expand to the North. The Emperor doesn't neglect the other areas however, recently taking many an island under his control. From the Southern most tip of one, young Romans claim to see a continent in the distance.

Back in the Middle-East, as mentioned, the Judeans have met with the Arabs. The Judeans now have knowledge of both the Arabs and Egyptians, even establishing a direct border with the Egyptians, though the latter two know nothing of each other for now. One of the Judean armies, recently coming back from a great campaign to the Southeast, encountered two Arab counterparts slowly making their way down the hills. The news of their encounter is quickly sent to the King, who had to that point been celebrating the monstrous expansion that the Judeans had achieved in the last few decades.

In distant lands, the nations of India and the Inca first appear. Byzantium has recently conquered Lydia, although their leader seems to have dissapeared. In Almohad lands, the Moors have again crossed Almohad boundaries and are trying to conquer Morroco.

--------------------

From Chin
To Shang

Greetings neighbors to the South. We seek no conflict with you, and hope you feel the same way.

From Libyans
To Egyptians

You are a rich and powerful nation. Would you agree to a trade route between us?

From Scots
To English

Back from our lands you scurvy dogs! We'll fight to the last drop of our blood untill all of Scotland is free!
 
WHAT!!!!
my economy goes down 3 economys just because?! it is clearly stated in the rules that growing culture costs nothing!, whats the point of concentrating on culture so i can later make up on economy by building a wonder if this happens? and i do post storys..... well now i am 3 updates behind schedule...... :o
 
Culture: This is the first NES where culture is actually worth anything. You'll need to have maximum culture to start a wonder. Increasing culture doesn't cost a thing, but unfortunatly, you wouldn't be able to increase the military or economy in any way when you do it. It goes as follows.

Barbaric, Bad, Standard, Great, Excellent

Wonders: Wonders can increase everything except for your age and culture.

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:eek: holy ****, I don't even know my own rules... this will indeed make things quite complicated. I guess I posted that, and then forgot about it as the game progressed.

I'll have to correct all the templates accordingly. Sorry. :blush:
 
ARABIA
Worlds Cultural Superpower
as the last stone was laid in the 2nd largest mosque of the empire, muhammed talked to many of his subjects, and some advisors told him about a horrible economical collapse! "what?, that cant happen! i will ask god himself!" so he went to the dessert and talked to god "god! your rules covenant says that building tempples and such wont ruin our economy!" and god said "oh yeah, ill fix it asap" and it was fixed, arabia by now was by far the worlds most culturally outstanding superpower, but the largests mosque of all was about to be completed, the crowning jewel of arabia, by then arabia could start a wonder! nothing ever seen in the world! it was just the begining!

on the souther lands of arabia, some new creature was found, something like a cammel, but more attractive and strong, the horse, this was a different breed, a very good one at that, the arabian horces were being brought up and hopefully mastered just like camels were.

orders: grow culture! *we are finally on exellent level! yay!*
horse raiding research *we know cammel riding, so it cant be too hard*
 
Can Tuva die out, and can i be Mayans instead?


Nation: Mayans
Ruler: Cono
Age: Early Ancient Age
Economy: Pathetic
Army: miniscule
Navy: none
Culture: Barbaric
Wonder: N/A


May I start in the Yucatan Penisula?
 
Egypt

Egypt was one of the most powerful nations in the world, especially in their economy. Saladin decided to put this nefound wealth to millitary use to make it just as powerful the Egyptian economy. People abroad insisted that saladin perhaps should build mosques to develop a better culture but he eased there minds by saying that a strong millitary would pave the way for a better culture, this indeed did ease the peoples minds. One of Saladins first ideas for the millitary was making the already used copper even more used and of course increasing its size. The chariots were already proving to be an extremely useful aset for both expansion and millitary purposes.

Egpyt to Libya: Yes we agree to start a trade route



Orders

increase army
expand southeast (until black sea coast can be reached)
expand east until Judea borders are reached do not expand any farther east past that point
expand west and southwest until libyan borders are reached
start mining more and more for copper put it to use for all kinds of millitary and economic purposes
 
The Celtic Leader pondered. All this is happening around him and it is now a time to be wise. But since Spacetrvler is so slowminded, it took a few months. After his hibernation he came out of his quarters and said:
"Hmmm... Advisors I need your help."
And after a few minutes of discussion the following orders were made:
FOREIGN:

To Goths
From Celts
We would like for you to join our nation. If by military force or by peaceful solutions. The later is more benificial for both parties. Your citizens will not die and will become shielded by our military. And we will benifit from your power. What be it friends? Sword or Pen?

MILITARY:
Build army in capital and send to Southeastern lobe of empire.
At that location construct Belgrade.
Send Eastern army North to expand and to see out Gothic activities.
Sent one of the western armies north and the other southeast.

DOMESTIC:
Finance a new annual international druid fest in the captial. (cultural growth)

SCIENTIFIC:
Begin researching Writing and Iron Working
 
China:

Bob looks over the reports recently given to him by his aides. He sees we have gained contact with a new people to the north, the Chin. We are alike in many ways, so it would be prudent for us to be allies. But all that will rest upon what his ambassador says upon his return.

Once the ambassador had returned and told his tale, Bob quickly made his decision.

The Chin were said to poses the technology of horse riding and had developed long spears and decent bows. Bob wanted to arrange a marriage between himself and the aging Chin King's eldest daughter. This way peace would be assured and the two kingdoms would eventually be united.

To Chin
From China

I humbly ask for the hand of your eldest daughter in marriage. This would not only be a marvelous union, but serve as a sybol of lasting peace between our people.

Orders after reply.
 
From Chin
To Shang

We would agree to such an union... but you are mistaken... we do not yet have knowledge of horse-riding. Horses are too weak to support riders... for now.


An emissary from the Celts was sent to the Goths... and got no reply. The Goths have sunk into petty feuds amongst themselves since the Celts last heard of them.
 
OOC can any other mac users open the map because im on a mac and i cant
 
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