Dom Pedro II
Modder For Life
I've been mulling over this for a few days now...
In particular, I'm referring to resources such as Bison, maybe some kind of Bird resource... migratory animals essentially.
Since they usually travel annually/seasonally, I don't think I'd actually want to make them pop up on one tile and then disappear to another one since that'd be largely unrealistic as well as extremely annoying.
But I was thinking maybe they could cover a swath of land and have an animation that causes them to move slowly from one tile they occupy to another in a loop.
But then it raises other questions... do you get +1 supply of Bison per tile they occupy? If not, can you build a camp on any tile they pass through and get access to them? And shouldn't things like roads and such have a sort of penning-in effect on them? I mean, where humans encroach, most such herding species get gradually pushed into a smaller and smaller space... but you need roads to get to the camp... so that doesn't work? Maybe no railroads? Building mills, pastures, farms and towns should definitely have that effect at least...
Thoughts?
In particular, I'm referring to resources such as Bison, maybe some kind of Bird resource... migratory animals essentially.
Since they usually travel annually/seasonally, I don't think I'd actually want to make them pop up on one tile and then disappear to another one since that'd be largely unrealistic as well as extremely annoying.
But I was thinking maybe they could cover a swath of land and have an animation that causes them to move slowly from one tile they occupy to another in a loop.
But then it raises other questions... do you get +1 supply of Bison per tile they occupy? If not, can you build a camp on any tile they pass through and get access to them? And shouldn't things like roads and such have a sort of penning-in effect on them? I mean, where humans encroach, most such herding species get gradually pushed into a smaller and smaller space... but you need roads to get to the camp... so that doesn't work? Maybe no railroads? Building mills, pastures, farms and towns should definitely have that effect at least...
Thoughts?