Mod Art Dependency fike not created when project is built

Sneckman7

Chieftain
Joined
May 17, 2021
Messages
31
Hi, I was creating mods recently with arts. I’ve inputted everything correctly in the Art.xml file, but somehow when i build the project, i dont see the .dep file created in the mod folder. Why is this happening?
 
Hi.
Make sure you have the Update Art tag set for ingame actions in ModBuddy for your mod, maybe you simply forgot that. Otherwise it is difficult to know what is causing the problem without taking a look into the modbuddy project.
 
Checked it. Two things:

1. There are no art files at all. No Models, no Animations, no Textures, no artdefs, no xlp files, nothing. I think this way ModBuddy will never build that .dep file
2. The Art.xml file is the standard one, you made no changes at all. You need to reference the artdefs once you made them.

If you do not know how to do those things, there are a couple of Guides in the Modding Tutorials section.
 
Checked it. Two things:

1. There are no art files at all. No Models, no Animations, no Textures, no artdefs, no xlp files, nothing. I think this way ModBuddy will never build that .dep file
2. The Art.xml file is the standard one, you made no changes at all. You need to reference the artdefs once you made them.

If you do not know how to do those things, there are a couple of Guides in the Modding Tutorials section.
Oh this one is just an example, the actual one there already has some art files which are textures and xlps. I have wrote down <Element text=“Icons.blp” /> under UI textures Relative package paths.
 
Oh nevermind about that. Thank you. I just found out that i would also need to input an artdef file to it in order for the modbuddy to create the .dep file.
 
Ah ok. I must have overlooked the entry with the icons.blp

Anyways, you are right, you will need to make an artdef file for that.
Good luck!
 
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