fitchn said:
BTW: Welcome to the forums!
Thanks, been a lurker for a long time, I'm your typical on again/off again player I go back to the original Civ I on 3.5" DOS floppies. Just decided to join in and say something as I'm getting a little more time to play and the latest release has far more game plans, tactics, a growing mod list and just stuff.
Yes I know the amount of work that goes into it even though I'm not a modder per say. I understand the code for the most part and could figure it out if I had the time to set down and do it. So I respect the effort and enjoy the labor.
As far as some bugs I did notice I wasn't getting Sgts with barracks and some small stuff like that. Nothing that "bugged me" so I didn't make note of it, perhaps I should as a aid to you. After all I was playing the game not checking it for bugs.
I just play to have fun and if I win great and if I loose, well better luck next time. The game for me it's about the resources, I hog them and make lofty demands of you need them and deny you key resources like iron or coal. If I had my druthers, I'd like more AI interaction of choices and stuff not being "redded" out. Stuff like convert to this belief or die if you want this or that. Or give me 20 or so of your UU's if you have them yet if not I'll take a city instead. I'd perfer nothing was ever redded out as not an option as I think anything is an option. You might say no and you might pay dearly for doing so. But I guess that would get rather complex to program that kind of comprehension into the AI. I just don't have the time to play online as a game I'll leave running in the background and it could take me days to play through. I might play for five minutes or five hours. I'm sure playing humans would be far more interesting than the often predictable AI. By no means am I an expert player, I've read enough forums to know that. I'm a noobe that's been playing since Civ I in DOS. LOL
Oh I did notice one thing that is a little annoying; just a little. I play "terra" and what I get is every Civ piled up on one Cont and nothing but Barbs on the other 1 or 2. Which makes for a good fight as they throw everything they have at you. But it makes for a pretty crowded map which can be good but you meet every one pretty fast. Case in point I play Rome (normally) and I'll get stuck between a couple of Native American Civs. Is it set up to be that way because the last 4 or 5 games I played on CivMore have been like that and in the regular vanilla game it not. Just wondering.
Note and error I said h3o but it's 2h2o I knew somewhere was an extra atom. anyway ... As for the resource of 2H2O (Heavy Water) historically speaking you might recall the missions by the Germans into Norway to aquire 2H2O as they needed it to work on there early nuke programs and the allied missions to stop them (Wiki Heavy water and scroll down to Norway not going to spam it here.), with the advent of newer techs in was no longer hard to aquire this as it could be made/obtained in the lab so it might go obsolete with labs or chems. This would allow a Civ to build early nuke say Fat Man and Little Boy albeit primitive as a wonder or something. kinda like the Manhatten Project or have heavy water as a requirement to build that. I could babble on but I'm trying to watcha movie. It's not a must have it's just a mission/plot/goal idea.
Ok we now return you to your regularly scheduled gaming.
