Neonanocyborgasm
Deity
- Joined
- Apr 21, 2004
- Messages
- 4,695
I get 2 Acherons spawned in the same city, even after patch A.
Hidden nationality troops cannot take cities. The owner still has full control. If you declared nationality in the city of an enemy... hmmm, I don't know. Try it.have a question about the mercenary units,they start with hidden nationality and can readily destroy my enemies, but what exactly is the benefits or effect that happens when i use them to capture an enemy city, the enemy doesnt lose control of the city it seems, but my merc units can defend in the city itself, what happens to the city they are in, is it just a way of keeping enemy's from creating anything in those cities, or are there other things not seen that happen, i cant inspect the city, just wondering, also if i declare nationality in the city of an ally/enemy they reside in will it become war and the city be taken by me if it has no native troops?
Hidden nationality troops cannot take cities. The owner still has full control. If you declared nationality in the city of an enemy... hmmm, I don't know. Try it.
Don't know if you saw it, but your mod was in the latest issue of Games for Windows magazine.
Yes, Bchalet is correct. Eprviously the Bannor could never get a grwat person while crusading. Now the growth rate is halved and they always produce great commanders, no matter what buildings are in the city. Everyone elses great commander spawning is uneffected.
As to your question about mana effects for the other mana types, I dont know if we will add mana effects for them or not. The mana types that dont have effects are typically those that grant affinity bonuses, so it all works out. Though of course we will continue tweaking it.
I get 2 Acherons spawned in the same city, even after patch A.
thealien_83 said:Likewise. Only played one game after patch A so far, but in that one I got Acheron and Acheron's twin brother, Acheron! Both hoarded up in a barbarian city. Good luck that the Lanun AI neighboring them will ever get them killed.![]()
ps. Also, Acheron appears earlier than usual, like around or soon after Orthus spawns. In addition to which he does not bring his Hoard with him in any of the games I've played so far.
Just one question, though. I don't quite get why Sheelba would be considered evil. Wouldn't being raised by the Bannor, even if they hated her, affect her morality?
There is a vanilla civ4 problem when playing on very large maps that can cause the saves to become corrupted. Im afraid there isn't anything I can do to change it. You may want to decrease the map size to avoid this.