KaoticKanine
Warlord
- Joined
- Mar 27, 2018
- Messages
- 108
Apologies for reviving a thread that hadn't been updated for a year, especially for what is essentially a rough draft for a custom Civ. But I've been thinking hard on how to include the Taíno and I think I'm onto something, with some inspiration from this existing mod for Vanilla Civ V.
The Taino
Leader- Agüeybaná II
Start bias- Coastal, Forest (preferably forested islands)
UA: Cacicazgo
Whenever a City gains a
Population, gain +5
Culture and
Faith (scaling with era) and receive Cacique Points in the
Capital. All owned Cities gain 10 turns of "We Love the King Day" whenever a Cacique is born. Fishing Boats and Camps yield +1 extra
Food, and clearing Forests and Jungles grants +25
Food to the nearest City.
UGP: Cacique (Great General)
2
Movement Points.
"Leadership"
"Tribute" (Grants +50 Gold each turn).
UI: Conuco
Available at Calendar.
Must be built on Farm and Plantation resources (counts as improvement for both).
Removes Features.
2
Food, 1
Production, 1
Culture
Gains +1
Food for each Fishing Boat and Camp worked by the owned city.
Spawns a Cassava / Yuca resource on adjacent Forest/Jungle tile
[Increased yields from techs TBD]
UR: Cassava / Yuca
Bonus Resource
Can only spawn in Forest/Jungle
Improved by Conuco or Plantation
+1
Production
+3
Food and +1
Production with Conuco/Plantation
With "More UCs"
UB: Batey (Replaces Arena)
Available at Construction (two techs earlier)
125
Production Cost
+3
Culture and +1
Culture per 4
Citizen
+2
Faith
Great Musicians are earned 25% faster during "We Love the King Day".
Reduces
Unhappiness from Boredome by 1.
+1
Culture to Perfume, +1
Food and
Gold to Olives, and +1
Faith to Cassava / Yuca.
+2
Production to Armory, Barracks, and Forge.
UU: ???
Like I said, this is a rough concept. In fact, I completely changed the UA from what it originally was after putting more thought into things lol But the general idea I'm pursuing with the Taino is for them to be the ultimate Food Civ; their UA and UI gives them loads of food, they have a rather reliable source of WLTKD for extra growth, and they benefit the most from gaining Citizens. Maybe I went overboard, or underboard, with the UCs in question, I was never the best with numbers. Nonetheless I think there's potential in this concept, just gotta iron it out.Although it'd be even better if we gave Brazil a new UA so we can use a version of theirs for the Taino And yes, I'm missing a UU to make 4UCs: I've searched numerous times for Taino warfare and stuff to find any distinct military units, and the closest I could find were "Macana", which aren't warriors so much as they are weapons. Nor are macana even exclusive to the Taino, being a common part of the Inca's arsenal.
Spoiler The Taino :
The Taino
Leader- Agüeybaná II
Start bias- Coastal, Forest (preferably forested islands)
UA: Cacicazgo
Whenever a City gains a
Population, gain +5
Culture and
Faith (scaling with era) and receive Cacique Points in the
Capital. All owned Cities gain 10 turns of "We Love the King Day" whenever a Cacique is born. Fishing Boats and Camps yield +1 extra
Food, and clearing Forests and Jungles grants +25
Food to the nearest City.UGP: Cacique (Great General)
2
Movement Points."Leadership"
"Tribute" (Grants +50 Gold each turn).
UI: Conuco
Available at Calendar.
Must be built on Farm and Plantation resources (counts as improvement for both).
Removes Features.
2
Food, 1
Production, 1
CultureGains +1
Food for each Fishing Boat and Camp worked by the owned city.Spawns a Cassava / Yuca resource on adjacent Forest/Jungle tile
[Increased yields from techs TBD]
UR: Cassava / Yuca
Bonus Resource
Can only spawn in Forest/Jungle
Improved by Conuco or Plantation
+1
Production+3
Food and +1
Production with Conuco/PlantationWith "More UCs"
UB: Batey (Replaces Arena)
Available at Construction (two techs earlier)
125
Production Cost+3
Culture and +1
Culture per 4
Citizen+2
FaithGreat Musicians are earned 25% faster during "We Love the King Day".
Reduces
Unhappiness from Boredome by 1.+1
Culture to Perfume, +1
Food and
Gold to Olives, and +1
Faith to Cassava / Yuca.+2
Production to Armory, Barracks, and Forge.UU: ???
Like I said, this is a rough concept. In fact, I completely changed the UA from what it originally was after putting more thought into things lol But the general idea I'm pursuing with the Taino is for them to be the ultimate Food Civ; their UA and UI gives them loads of food, they have a rather reliable source of WLTKD for extra growth, and they benefit the most from gaining Citizens. Maybe I went overboard, or underboard, with the UCs in question, I was never the best with numbers. Nonetheless I think there's potential in this concept, just gotta iron it out.
Looks very cool! Nepal would definitely be a hard counter to the Inca and Tibet lolOpinions?![]()
Last edited:

That was also the exact idea: being able to make potentially long chains of Conucos via the Cassava spawning on one's completion, with the terrain being the limiting factor. But yeah, having the Camp/Fishing Boat bonus in the UA is too much lol And I'll definitely make that change for the Batey.
Great Musician Point
Tourism in the late game)
CS
But I figured that that would've been hard to code anyway, so I can do without it.
Golden Age Point when adjacent to a City, +1
Influence with the City-State.