Mod Request: Change Red Text Color - Please!

Brutus2

King
Joined
Jan 4, 2004
Messages
616
Location
Philadelphia, USA
I'm not sure if anyone else has this issue but I can not see red text written on a dark background. I had the same issue in civ6 but never found a mod to correct it and color blind options don't help either. If anyone would be so kind as to make a mod that changes red text to a more readable color, I would be forever in your debt!

Red Text.png
 
Did you try the option under Accessibility for color blind? You can select from Protanopia, Deuteranopia, Tritanopia. If it's a problem despite using the appropriate setting then I would suggest reporting it as a bug. If nothing else you could turn on text to speech then it will read it to you when you hover the cursor. It would be nice if they had a hotkey to toggle that in case you don't want it reading everything. You can set how long you have to hover for it to start reading.

That isn't to say you shouldn't pursue a mod. Rather bugs should be reported so they, at least, know about them. I think most modders would be happy to support color blindness like they do languages if they just knew how. It doesn't seem a difficult change. The biggest problem is that I can think of three panels that would be a problem on and there's likely more. If correcting it requires overriding a vanilla file then it becomes either/or and not both. You can either have the color corrected or functional changes made to it by another mod. It seems if that option under accessibility doesn't actually fix the problem then approach people already modding the relevant panel. Even if the option doesn't do anything they can read the value and act on it.

Just as an aside TCS Mod Manager has icons he adding. My only thought at the time is that spruces it up. This thread got thinking about it and I checked. His icons have a symbol over top of them rather than just color. Presumably if you couldn't tell the difference between green and red you could tell a check mark from an x. Likely whomever created those is well aware of color blindness and accommodates it. Most modders would simply be unaware. I'm not color blind but I've run into that problem with color syntax highlighting. Pastels suck with a white background but do great with a dark one.
 
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Did you try the option under Accessibility for color blind? You can select from Protanopia, Deuteranopia, Tritanopia. If it's a problem despite using the appropriate setting then I would suggest reporting it as a bug. If nothing else you could turn on text to speech then it will read it to you when you hover the cursor. It would be nice if they had a hotkey to toggle that in case you don't want it reading everything. You can set how long you have to hover for it to start reading.

That isn't to say you shouldn't pursue a mod. Rather bugs should be reported so they, at least, know about them. I think most modders would be happy to support color blindness like they do languages if they just knew how. It doesn't seem a difficult change. The biggest problem is that I can think of three panels that would be a problem on and there's likely more. If correcting it requires overriding a vanilla file then it becomes either/or and not both. You can either have the color corrected or functional changes made to it by another mod. It seems if that option under accessibility doesn't actually fix the problem then approach people already modding the relevant panel. Even if the option doesn't do anything they can read the value and act on it.

Just as an aside TCS Mod Manager has icons he adding. My only thought at the time is that spruces it up. This thread got thinking about it and I checked. His icons have a symbol over top of them rather than just color. Presumably if you couldn't tell the difference between green and red you could tell a check mark from an x. Likely whomever created those is well aware of color blindness and accommodates it. Most modders would simply be unaware. I'm not color blind but I've run into that problem with color syntax highlighting. Pastels suck with a white background but do great with a dark one.
To be clear, this is not really about color blindness and more about basic design choices. Look up information about effective website design and they all say never to use red text on a dark background because it is difficult for most humans with normal vision as well as people with color blindness to read.

Having said that, yes, I have tried the color blind options and none of them change the red text. All they do is change every other part of the game to look awful because I don't need color blindness correction. However, I do not think that is a bug or needs to be reported as they do what they are supposed to do.

The devs used red to show the player can not afford something, unfortunately it blends with the dark background and becomes difficult to read even for many people who do not have color blindness and do not have trouble seeing anything else. It’s just a poor choice of color combinations.
 
Sorry, my misunderstanding. I would agree it's a poor design decision. Personally, I would argue dimming it was the bad design. The option is disabled, but the text is communicating why. It's a bad color choice as well since it only appears when disabled. There's no text explaining why you can't when you can. The diplomacy cost doesn't matter since you can do it. I would still suggest reporting it as a bug. A bad design decision is basically a bug. It seems it's likely a style sheet and overriding one would likely fix it everywhere. Style sheets isn't something I've not gotten to yet. I wish you the best of luck.
 
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