Moddability of Civ4

RasputinsPenis

Chieftain
Joined
Dec 30, 2005
Messages
1
Hello all, this is my first post. I'm considering buying Civ4. I hope you guys can answer some of my questions in that regard.

First, how well will it run on my machine? I'm using a laptop with a 2ghz processor, 512megs of ram and an ATI mobility radeon 9000 gfx card. It runs HL2 very well on medium-high settings. I'm pretty sure the game itself will run fine but i've heard reports that the map editor requires much more juice (running sluggish on even high end machines), and I wouldn't want to buy the game if my ability to make maps/mods was severly inhibited. Would my rig handle the map editor?

Second, there are some strange rules in the vanilla game that i would like to edit out. For instance:
1. no nuking friendly units (why not BTW?)
2. unbreakable UN agreements (in RL a nation can just leave the UN, or ignore the provisions.
Can it be done?

3. Can you add new units and buildings, and techs, without adding any new graphics?
4. Can you add infinite amounts of new stuff or must something be "switched over" like in Civ3? Say, you cant add Photography as a tech from scratch but have to turn Music Theory into it.

Thanks! Looking forward to playing this game! :)
RasputinsPenis
 
RasputinsPenis said:
Hello all, this is my first post. I'm considering buying Civ4. I hope you guys can answer some of my questions in that regard.

First, how well will it run on my machine? I'm using a laptop with a 2ghz processor, 512megs of ram and an ATI mobility radeon 9000 gfx card. It runs HL2 very well on medium-high settings. I'm pretty sure the game itself will run fine but i've heard reports that the map editor requires much more juice (running sluggish on even high end machines), and I wouldn't want to buy the game if my ability to make maps/mods was severly inhibited. Would my rig handle the map editor?

Second, there are some strange rules in the vanilla game that i would like to edit out. For instance:
1. no nuking friendly units (why not BTW?)
2. unbreakable UN agreements (in RL a nation can just leave the UN, or ignore the provisions.
Can it be done?

3. Can you add new units and buildings, and techs, without adding any new graphics?
4. Can you add infinite amounts of new stuff or must something be "switched over" like in Civ3? Say, you cant add Photography as a tech from scratch but have to turn Music Theory into it.

Thanks! Looking forward to playing this game! :)
RasputinsPenis

Im not sure on the performance, your system sounds decent, you might run into slowness on late game large maps because of your memory.

You can mod all the stuff you described but the nuke and UN changes would be a lot of work. Adding units, buildings and techs is very easy. And yes you can add as much as you want.
 
Here are some of the new units in Fall from Heaven.

In the back left corner we have the art for the spell effect Entangle, the undead Eidolon in the back middle and a Copper Golem in the back right.

In the middle row we have a Priest of the Ashen Veil with a pentagram halo and the graphic for a fireball spell.

In the front row we have the Stygian guard in the front left, the semi-invisible shadow in the middle and a demon in the front right.

So new units are possible and being made, and I expect them to get even better after the SDK is released.
 
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