Modding AI

ButSam

King
Joined
Dec 27, 2001
Messages
663
I am very new to modding, but interested in general in how AI works, and I am toying around with trying to help develop a better AI for Civ V.

Along those lines, I am curious how much control we have over the Civ V AI. What are some files to look at? Do we have a lot of control over how the AI behaves, or are we only able to change bonuses and other simple things like that?
 
Once the C++ code is released, you can rewrite the entire AI if you want to. In the meanwhile, check out Assets\XML\AI. You could change priorities of some AI strategies and tactics there, but messing around those files could very easily just damage the AI, especially without C++ access that you need to really see how it all fits together.
 
So I'm not missing where the C++ code is hiding...good :) I kept finding general references to it, but never found any .cpp files...glad I'm not going crazy :) I'll stay tuned...at least try to understand the other files but probably not any changes until the code comes out.
 
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