Jatta Pake
Warlord
Question: How well will modding be supported in Civ 6?
At one point, Civ 5 was to be a modders "dream" but a lot of barriers remained that prevented it from being as mod-able as Civ 4. Did this ever change?
It was my perception that the ability or inability to mod Civ cleft the community in twain. Hardcore fanatics stayed with Civ 4 while Civ 5 brought in a whole new group of fanatics who enjoyed 1UPT and the furthered course away from "Empire Building" towards more "peaceful" pursuits like "Tourism".
Will Civ 6 unite Civ 4 and Civ 5 fanatics, or widen the rift between these fanatics?
At one point, Civ 5 was to be a modders "dream" but a lot of barriers remained that prevented it from being as mod-able as Civ 4. Did this ever change?
It was my perception that the ability or inability to mod Civ cleft the community in twain. Hardcore fanatics stayed with Civ 4 while Civ 5 brought in a whole new group of fanatics who enjoyed 1UPT and the furthered course away from "Empire Building" towards more "peaceful" pursuits like "Tourism".
Will Civ 6 unite Civ 4 and Civ 5 fanatics, or widen the rift between these fanatics?