Sounds good. I'll be interested to see what you come up with for units and what-not for your scenario. Though like any scenerio for a game you won't be able to make it really 100% accurate to history.
I used to play a game called Civil War Generals, and my only complaints were that artillery wasn't as powerful as it ought to have been, and cavalry units were a bit too powerful when attacking infantry formations. I think in the later case the game developers paid too much attention to the power of cavalry in the Napoleonic wars and too little attention to personal diaries from actual participants in the US Civil War. I read one diary from a union infantry soldier with an entry that was basically 'unless they completely catch us by suprise, they die! I don't understand why these confederate generals keep attacking us with cavalry!'
I used to play a game called Civil War Generals, and my only complaints were that artillery wasn't as powerful as it ought to have been, and cavalry units were a bit too powerful when attacking infantry formations. I think in the later case the game developers paid too much attention to the power of cavalry in the Napoleonic wars and too little attention to personal diaries from actual participants in the US Civil War. I read one diary from a union infantry soldier with an entry that was basically 'unless they completely catch us by suprise, they die! I don't understand why these confederate generals keep attacking us with cavalry!'