darkpanda
Dark Prince
- Joined
- Oct 28, 2007
- Messages
- 785
kirkham7 triggered this whole thing in this thread: the patch below bypasses the check done by CIV that a Civ has already re-spawned once, basically enabling unlimited re-spawns!
Well not really unlimited because there are other limitations on Civ re-spawns (see kirkham7's thread above), but still, when the French and the German are destroyed, the French will now pop again
Here is the patch:
Enjoy!
Well not really unlimited because there are other limitations on Civ re-spawns (see kirkham7's thread above), but still, when the French and the German are destroyed, the French will now pop again

Here is the patch:
Code:
offsets:
[B]EN 47401[/B]: 0x30449
[B]EN 47403[/B]: 0x2FC4E
[B]EN 47404[/B]: 0x2FC4E
[B]EN 47405[/B]: 0x3044E
[B]EN 47501[/B]: 0x30449
[B]FR 47405[/B]: 0x3184E
original bytes: [COLOR="Red"]74 [/COLOR]3E 8B 5E 06
patched bytes: [B][COLOR="Blue"]EB [/COLOR][/B]3E 8B 5E 06
Enjoy!