Modding Civics: A Crash Course

If I advance a couple of turns I get the dialog asking me if I want to change my civic options and I use the Single Player->Custom Game->Launch route to get to my game so it is generating the map fresh each time.

I have just noticed another odd thing that can be seen from the screenshots. It appears that the Government & Military civic options are being linked together somehow. In the first screenshot both have Despotism as the current civic, but there is no 'selected' Military civic in the header bar. When I select Citizen Army in the Military civic option it deselects the Despotism header bar icon in the Government option, but still shows Despotism as the current civic.

I would put this down to a broken CvCivicsScreen.pl if it were not for the dialog asking me if I want to select my civics as that is displayed even if I haven't opened the civics screen dialog.
 
Thanks for your continued help with this.

I'll create a bare mod with just the civics changes to eliminate as much as possible...but my job is intruding at the minute so it may be a day or so before I can find the time :-(
 
I believe that the issue was down to user ignorance...mea culpa :blush:

I was using BAT, which contains Varietas Delectat in modular form. This contains its own Civ4CivilizationInfos.xml under the Assets/Modules folder so I will need to update the <InitialCivic> element here as well.
 
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