[R&F] Modding game speeds?

Question

King
Joined
Mar 12, 2008
Messages
950
How do you mod the game speeds in civ 6 R&F? I find it very frustrating that everything takes forever to build. especially since you need to build way more builders now.
 
Im looking at the GameSpeeds.xml file, but i only see a cost multiplier thing. I want to increase the time it takes to research techs/change eras while lowering the cost of buildings/units. How do i do that?

(And i obviously dont want to change barbarian spawning rates).
 
I tried changing the marathon cost multiplier to 67 (same as quick speed) but that change is not reflected ingame for some reason...everything takes 3x the production cost, same as vanilla marathon, whats going on?

Edit : OK i had a backup gamespeeds-copy.xml in the folder and for some reason the game was using that instead of gamespeeds.xml. So once i moved the file out of the folder it worked.

The problem is that cost multipliers seem to affects the costs of everything and there doesnt appear to be anything in the gamespeeds.xml file that will let me edit the costs of buildings/units while increasing the costs of techs...
 
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it's much faster to use SQL modding for that, you can start with this:
https://forums.civfanatics.com/threads/slower-tech-by-era.600579/

and add a line like this one in the SQL file to reduce units/buildings production time to 75% of normal (but be prepared for carpets of doom)
Code:
UPDATE Units SET Cost = Cost * 0.75;
UPDATE Buildings SET Cost = Cost * 0.75;
 
I was really hoping to just edit a simple .xml file rathe than mess with SQL editing :(.

I found a bunch of speed modifying mods which seems to work, but im confused about this one : https://forums.civfanatics.com/resources/years-time-x.25977/

Installing the x5 era progression version results in no era button showing up in my latest game. Is there some requirement for the era button to appear?

Edit : OK i found the problem with the era button. For some reason, loading a configuration at the "Create game" menu causes the ruleset to get stuck on the standard ruleset instead of R&F....which is why the era button wasnt appearing.

Whats frustrating me is that the era thing doesnt appear to be related to the time changes. How do you change the amount of turns needed to go to the next era?

Edit 2 : Nevermind, looks like its in expansion1_eras.xml
 
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