An “Event” can be defined as:
• An algorithmically defined change to any "Game State," with or without an RNG.
• Belongs to an “Event Type.”
• An algorithmically defined change to any "Game State," with or without an RNG.
Spoiler Game States :
"Game State" refers to the specific conditions which are in place, both before and after, an Event is Triggered. An Event can thereby be considered as a , "Game State Transformation."
• Belongs to an “Event Type.”
Spoiler Event Types :
However ineptly conceived and implemented, Civ3 does have numerous Events. Of course, I am not suggesting that any of these be mimicked: nonetheless, the existing Events do suggest a useful, overall organization -
Terrain Transformations -
Terrain Transformations -
- Volcano Eruptions
- Global Warming
- (“Atlantis” in Civ2; etc.)
- Corruption
- Production Efficiency
- City Growth
- [etc.]
- Choice Of Government
- Managing Happiness / Civil Disorder
- [etc.]
- Flipping Cities
- Golden Age
- [etc.]
- Has a Trigger, or set of Triggers, with or without an RNG, which are required for the Event to happen.
- Has an outcome which alters the predefined Game State, in whatever manner is specified by he Event.
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