Foulweather
Warlord
Keep your civilization ability. Add another one when you move into the next age. If you're playing with one ability, it guides your gameplay, incentivizing you to play a certain way. If the ability remains as a legacy tradition in the next age, you can continue playing that way, with that same strategy. So even if your civ is now Majapahit, if you're still playing with Treasures of Nineveh it'll still feel kind of Assyrian.
I played a game of Civ 6 recently and it struck me how much the music played into the feel of the game, how it's the same tune but it evolves over time and reflects the progress of your civ. Little things like that make a difference. The music in 7 is (mostly) good, but it doesn't build like 6 does.
Though at this point I think any change is going to be, at best, only a partial success as long as you can't start the game as America in antiquity or win a space race as ancient Egypt. For a lot of people that freedom to be anachronistic (freedom that's taken away by the ages) is a core part of the fun.
I played a game of Civ 6 recently and it struck me how much the music played into the feel of the game, how it's the same tune but it evolves over time and reflects the progress of your civ. Little things like that make a difference. The music in 7 is (mostly) good, but it doesn't build like 6 does.
Though at this point I think any change is going to be, at best, only a partial success as long as you can't start the game as America in antiquity or win a space race as ancient Egypt. For a lot of people that freedom to be anachronistic (freedom that's taken away by the ages) is a core part of the fun.