MeteorPunch
#WINNING
Hello, This is my first mod for C3C. It features 13 modern day civilizations on a modified world map. It uses standard Civ III rules, tech trees, etc. It should allow for a good game to jump into if you don't quite like the very early game or if you just want to try out a favorite civ on a world map. It starts out in the Medieval Age, when wars begin and nice wonders become available...basically, when things start to get interesting. 
One unique aspect of this game is that every nation will have a different strategy. For example, Africa starts in a bit of a tech hole while England and Japan need to find a way off their island nations. Some civs must fight to advance, while others must make the most of expansion opportunites. Wonders are already built in their natural locations, which give an extra boost to those civs. I have done a lot of tweaking to try to ensure a balance between realism and playability.
Germany and France at war
Game Features
13 Civs
140x60 World Map. 4200 tiles. 50% water.
Tech tree begins in the Medieval Age.
Every civ starts with 5 cities.
3 unique civ traits instead of 2.
Three new Unique Units, Canadian Mountie, Mexican Villista, and African Elite Warrior.
Every civ starts with different techs, city improvements,governments, and units.
Gameplay is about one difficulty harder than standard epic game. Good fun on Monarch level.
Included Civs
Africa
Arabia
Canada
China
France
Germany
India
Japan
Mexico
Russia
Spain
UK
USA
Art Credits
MAP: Kal El's Resource 140x140 Earth map. modified by me.
BORDERS: JJandsen's Floating Thin Territory Borders.
INDIA'S CITIES: Sword_of_Geddon's Era specific Khmer/Angkor Cities.
CIV COLORS: Rhye, Sloth_MD. modified by me.
CANADIAN MOUNTIE: Doragon.
MEXICAN VILLISTA: utahjazz7.
Instructions
Unzip the files into the Civilization III/Conquests/Scenarios folder
Modern Age basic 1.0
I believe that this has been thoroughly tested, but you never know. If you get any problems, post them here and I will try to fix it ASAP.
I don't trust this scenario to work entirely. Download at your own risk. August 3, 2005

One unique aspect of this game is that every nation will have a different strategy. For example, Africa starts in a bit of a tech hole while England and Japan need to find a way off their island nations. Some civs must fight to advance, while others must make the most of expansion opportunites. Wonders are already built in their natural locations, which give an extra boost to those civs. I have done a lot of tweaking to try to ensure a balance between realism and playability.
Germany and France at war

Game Features
13 Civs
140x60 World Map. 4200 tiles. 50% water.
Tech tree begins in the Medieval Age.
Every civ starts with 5 cities.
3 unique civ traits instead of 2.
Three new Unique Units, Canadian Mountie, Mexican Villista, and African Elite Warrior.
Every civ starts with different techs, city improvements,governments, and units.
Gameplay is about one difficulty harder than standard epic game. Good fun on Monarch level.
Included Civs
Africa
Arabia
Canada
China
France
Germany
India
Japan
Mexico
Russia
Spain
UK
USA
Art Credits
MAP: Kal El's Resource 140x140 Earth map. modified by me.
BORDERS: JJandsen's Floating Thin Territory Borders.
INDIA'S CITIES: Sword_of_Geddon's Era specific Khmer/Angkor Cities.
CIV COLORS: Rhye, Sloth_MD. modified by me.
CANADIAN MOUNTIE: Doragon.
MEXICAN VILLISTA: utahjazz7.
Instructions
Unzip the files into the Civilization III/Conquests/Scenarios folder
Modern Age basic 1.0
I believe that this has been thoroughly tested, but you never know. If you get any problems, post them here and I will try to fix it ASAP.
I don't trust this scenario to work entirely. Download at your own risk. August 3, 2005