Modern World: Present Day mod in progress

Yeah, I found that and have downloaded it. However, I am finding some errors because I forgot to move the art files! Audio doesn't work since I added the Afghan National Anthem. Fixing now

I got the anthem to work. Would I be right to assume the next civ is Albania?
 
Right, so I download the patch in Modern World but BTS doesn't have the patch. BTS doesn't like mods that have a better patch than it so it refuses to load! I'm going to go to mygames>civ4bts>patches, delete it, then download patches in main icv4bts. I tried installing in BTS but it didn't work :(

Altough it might be the 50 civ or scrolling scoreboard?
 
Just wondering in advance-shall I disable all rennaisance+ techs for vatican city? I can't really see the pope building tanks! :lol: :spear:
 
Erm, for some reason the bottom of the screen has disapeared:
Untitled2.bmp
 
If you merged something with Python into your mod, then you did it wrong, which leads to a loss of interface.
If you didn't, then you've screwed your installation.

Oh, ok. Do you think I could do that anyway? if not is there anyway you could fix that?

Like said, you can just put a # in front of that one line, and you should get what you need.

Right, so I download the patch in Modern World but BTS doesn't have the patch. BTS doesn't like mods that have a better patch than it so it refuses to load! I'm going to go to mygames>civ4bts>patches, delete it, then download patches in main icv4bts. I tried installing in BTS but it didn't work :(

...er...what?
 
Like said, you can just put a # in front of that one line, and you should get what you need.

Right, Ok. thanks. would it be #<Type>WAR</Type> then or <Type>#</Type>?

Also, does anyone know how to merge python. I might some from one mod but some more from a different one and then I have the problem that they both use the same file!

Where does the DLL core go? I tried in assets?

-Sorry for having to ask all these questions!-
 
Ok, do I also need to put one in front of:
Code:
                                        if pAttackerTeam.isAtWar(iDefenderTeam):
?
Also, if I put peace for someone and barbarians, would it work, would do nothing or would it just crash the game? I'm not going to do that-it just would be intresting if you could.
 
Ok, do I also need to put one in front of:
Code:
                                        if pAttackerTeam.isAtWar(iDefenderTeam):
?

Nope.

Also, if I put peace for someone and barbarians, would it work, would do nothing or would it just crash the game? I'm not going to do that-it just would be intresting if you could.

It would work. It's even used as part of a trait in FfH2 :yup:, and I think has also been used elsewhere.
 
OK, I was wondering whether I could change messages that you get in the standard game, for example:

Charlemagne has declared war on Churchill!
to
Holy Rome has declared war on England

Iv'e found the file-what do I need to change?
Code:
	<TEXT>
		<Tag>TXT_KEY_MISC_PLAYER_PERMANENT_ALLIANCE</Tag>
		<English>%s1_PlyrName has made a Permanent Alliance with %s2_TeamName!</English>
		<French>%s1_PlyrName a forg&#233; une alliance permanente avec %s2_TeamName !</French>
		<German>%s1_PlyrName hat eine Allianz mit dem Team %s2_TeamName geschlossen!</German>
		<Italian>%s1_PlyrName ha siglato un'alleanza permanente con la squadra %s2_TeamName!</Italian>
		<Spanish>%s1_PlyrName ha firmado una alianza permanente con %s2_TeamName.</Spanish>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_MISC_YOU_DECLARED_WAR_ON</Tag>
		<English>You have declared war on %s1_TeamName!</English>
		<French>Vous avez d&#233;clar&#233; la guerre &#224; %s1_TeamName !</French>
		<German>Ihr habt dem Team %s1_TeamName den Krieg erkl&#228;rt!</German>
		<Italian>Hai dichiarato guerra alla squadra %s1_TeamName!</Italian>
		<Spanish>Le hab&#233;is declarado la guerra a %s1_TeamName.</Spanish>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_MISC_DECLARED_WAR_ON_YOU</Tag>
		<English>%s1_PlyrName has declared war on you!</English>
		<French>%s1_PlyrName vous a d&#233;clar&#233; la guerre !</French>
		<German>%s1_PlyrName hat Euch den Krieg erkl&#228;rt!</German>
		<Italian>%s1_PlyrName ti ha dichiarato guerra!</Italian>
		<Spanish>%s1_PlyrName os han declarado la guerra.</Spanish>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_MISC_SOMEONE_DECLARED_WAR</Tag>
		<English>%s1_PlyrName has declared war on %s2_PlyrName!</English>
		<French>%s1_PlyrName a d&#233;clar&#233; la guerre &#224; %s2_PlyrName !</French>
		<German>%s1_PlyrName hat %s2_PlyrName den Krieg erkl&#228;rt!</German>
		<Italian>%s1_PlyrName ha dichiarato guerra a %s2_PlyrName!</Italian>
		<Spanish>%s1_PlyrName le ha declarado la guerra a %s2_PlyrName.</Spanish>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_MISC_SOMEONE_DECLARES_WAR</Tag>
		<English>%s1_PlyrName declares war on %s2_PlyrName!</English>
		<French>%s1_PlyrName d&#233;clare la guerre &#224; %s2_PlyrName !</French>
		<German>%s1_PlyrName erkl&#228;rt %s2_PlyrName den Krieg!</German>
		<Italian>%s1_PlyrName dichiara guerra a %s2_PlyrName!</Italian>
		<Spanish>%s1_PlyrName le declara la guerra a %s2_PlyrName.</Spanish>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_MISC_SOMEONE_MADE_PEACE</Tag>
		<English>%s1_PlyrName has made peace with %s2_PlyrName!</English>
		<French>%s1_PlyrName a fait la paix avec %s2_PlyrName !</French>
		<German>%s1_PlyrName hat mit %s2_PlyrName Frieden geschlossen!</German>
		<Italian>%s1_PlyrName ha siglato la pace con %s2_PlyrName!</Italian>
		<Spanish>%s1_PlyrName ha firmado la paz con %s2_PlyrName.</Spanish>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_MISC_SOMEONE_HAS_COMPLETED</Tag>
		<English>%s1_PlyrName has completed %s2_PrjctName!</English>
		<French>%s1_PlyrName a achev&#233; : %s2_PrjctName !</French>
		<German>%s1_PlyrName hat das Projekt %s2_PrjctName abgeschlossen!</German>
		<Italian>%s1_PlyrName ha completato %s2_PrjctName!</Italian>
		<Spanish>%s1_PlyrName ha completado %s2_PrjctName.</Spanish>
	</TEXT>
 
New art:
Civ4ScreenShot0154.JPG

I used google images for the background. Is it relevant. I think it's a govermental place. If not, please post a better one. I think I could use the original leaderart as a background because Alexander is quite far away so the animated one would block the image of him. Shall I do that?
Credits:
Spoiler :
 
In the mod the united nations is a nation, but called Other Nations. I have used it from the 2010 mod (see credits). It has peacekeeper as a UU but I don't want it to be a uu, mainly because I still want the other nations to be able to build infantry. I will make it 'can only defend because the UN cannot attack countries-they have to defend. I could either make anyone build it once someone has built the UN (Or the UN diplo mission, also form 2010 mod, probably the second as I don't know how I would make it so that once one person builds it everyone else can.). Also, does anyone know how I could make it so that if the UN is at war at someone they leave and the majority of other civs declares war? Finaly, what could be an UB?

The bold text is what I'm going to do(the latter one, not just the UN.). Can I make it so the UN has to be built then you can build diplo mission?
 
Last edited:
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