In my personal mod i have created a profession called "Settler" that cost food, lumber and tool and is the only European profession that can found cities.
Right now when a settler found a city all those goods are of course added to the city storage which give the possibility for a second unit to just tool up to a settler with them. I would prefer if some of those good was removed upon founding a city to create a sort of "found cost". Any ideas how i can do that?
Right now when a settler found a city all those goods are of course added to the city storage which give the possibility for a second unit to just tool up to a settler with them. I would prefer if some of those good was removed upon founding a city to create a sort of "found cost". Any ideas how i can do that?