Modmakers Tutorial: Add new units, improvements, wonders, technologys, and Resources!

yeah i spelled the folder name wrong and it was crossbowman that i was adding ;)

great unit, i made the new tech bolt making and the new city improvement bolt shop which adds 1 to city production
 
:egypt: i am a newbie where is the copy icon and why does it crash on the first turn when i edit it
 
I used it to create a lot of new improvements including the wonder Olympics, which doubles the effect of colliseums, the improvement particle accelerator which continues the library-university-research lab link. I have yet to try it in a game.
 
Originally posted by Rhye
Plutarck, do you know why it crashes if you change a civ color?

I know and test this with success about civ colors changing:

- Only use the 17 first colors rows (Black and above in the editor).
- For a given civ, put the same first and secondary colors.
- Make sure the civs all have a different color (basically, 16 civs + the barbarians = 17 colors).

It seems too that if you add a civ, the color row just after Black become available, if you add two civ, the two color rows after Black become available, and so on... But I haven't tested it yet.

Edhaym
 
Anyone know if it's possible to have civ-specific improvements?

For example if I have an Ottoman civ and want them to build mosques instead of cathedrals (and i still want all the others to keep building cathedrals)
 
I think the copy tool would be Gramphos' Multitool - you can find it here:

Multitool Thread
 
I want to know if someone have listened to something about adding an era. Is it possible?

How to add a fourth tech tree part?

With the 1.21 civeditor we lose the ability to add an era. So i want to know before loosing my old tools of civeditor 1.16 (where i can add an era and convert it later into 1.21 bic file but revert is not possible).
 
what program have you been using?

I use Photoshop. with that program the easiest way would be to use eyedropper tool and grab a bit of the pink from the background of an original resource and then fill the background of your new resource.

another option would be to open up the palette and manually change the purple color to the pink. I think this is how you would have to do it if you are using PSP. But I am not sure. I don't really use PSP for very much so I am not that familiar with it.
 
I don't think there is one.

Its pretty easy to change the palette though. Just go to the menu bar color edit palette find the purple/blue color in the palette and switch it to civ pink 255/0/255
 
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