Modpacks please

moofe

Chieftain
Joined
Jul 15, 2018
Messages
11
Hi,

If anyone could post a link to a newer bug-free modpack (as the last 'official' one from February has a known UI bug), I would be eternally grateful. For some reason I cannot load any mods, steam just stalls and the game never loads. The only way I can play is through modpacks as it does not need to load any mods.
Cheers!
 
https://mega.nz/folder/XbwiVA4K#eTk1dfYcASksiDJOvddEEA

3-1b version with a few changes:

- AI number of considerations changed to 1 in all difficulties ("smarter" AI in Emperor or below)
- Skirmisher line gets Logistics, 50% exp reduction, Cover II and much lower RCS instead of Skirmisher Doctrine

https://mega.nz/file/TPIAyYAB#nWsoe2Kcluv-kNQeVI6BjVqVYilagVd0el2r5I8ilZA
https://mega.nz/file/CTZWlCAZ#eDayM4xRSf_2xWceHUXtYMOPFw_vgOVSXtmRAZRLiI8
Put these two files in the Override folder in the modpack for some personified 4-17 changes:

Code:
Bumped CS on a few buildings
        Castle 6 -> 8
        Arsenal 12 -> 20
        Red Fort 4 -> 6
        Military Base 15 -> 25
        Minefield 6 -> 10
        Harbor now get +7 CS
Improvements
       Sheep + Pasture = +2 Gold, +1 Food (was +1/+1)
        Oil Well - gives +5 gold on tile (was +3)
        Quarry -> +2p at Dynamite (was +1)
        Pasture -> +2 food at civil service (was +1), +2 food at fertilizer (was +1)
        Villages -  now gain +1 gold at Guilds, +1 culture at Railroad
Buildings
   Windmills - Marshes and Lakes gain +2p/+2g; loses internal trade +6f
    Trainstation - gains +6 internal trade food
England
       SOTL - gains Indomitable promotion, loses Breacher
Units
       Helicopter - already 6 move from above Skirmisher mod
        Galleass - now 4 move (was 3)
        Removed Naval misfire penalty from all siege units
        
        Combat Changes
            Zero - reduced RCS to 60 (was 65)
            Submarine - now RCS 65 (Was 50); CS 50 (was 40)
            Carrier - now RCS 45 (was 50); CS 90 (was 70)
            Nuclear Sub - now RCS 80 (Was 65); CS 70 (as 60)
        
            Archer/Slinger - now RCS 6/7
            Bazooka - now RCS 65 (was 62)
            Helicopter - now RCS 75 (was 70)

It'll pretty much play like 3-1b except cities aren't as frail and some terrain/improvements don't suck that much late game. And SotL actually works.
 
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