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Mods and Savegames

Discussion in 'Civ6 - Creation & Customization' started by ClearIcicle, Nov 10, 2016.

  1. ClearIcicle

    ClearIcicle Chieftain

    Joined:
    Jul 14, 2013
    Messages:
    7
    Is it possible to make mods that effect savegames / games already in progress?

    Or is your modset fixed once you start a game, with no possibility to extend it?
     
  2. Thorn

    Thorn Chieftain

    Joined:
    Jan 5, 2002
    Messages:
    816
    Location:
    Project Tic-Toc
    I created a mod that changes the cost of a given tech. I can save a game and add another tech to the mod (without changing mod name, .modinfo) and it is recognized when I load the game again. Not sure that's what you are asking but hopefully it helps.

    [edit]I should say that if you already started the game, I don't think so. But I do think you could created a basic 'blank' mod like I did and add to it after you have started the game.
     

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