Monarch, Persia

Lkysam

Warlord
Joined
Dec 16, 2001
Messages
165
Location
Louisville, KY
Imm starting my first succesion game. If you are interested tell me. The setts will be either Continent or Pangea. And 60 or 70 percent water. 8 civ game. And whatever map size is for 8m civs :)
 
You can count me in...No special rules? it makes the game a bit more interesting, so you may consider it. Well, anyway, I'll play
 
Ok we can start with three. The reason thier are no special rules is because i dont know any lol!! If anybody wants to join then come on in. I'll play the first twenty turns then post it and Evincar will be next. Please try and pass it to the next person at most 3 days after you get it. Oh and please post a brief description of your movements and plans during your turn.
 
Your turn evincar!

Turn 3: Found Persopolis.
Turn 4: Begin research on pottery.
turn 17: Find Babylonians. Buy warrior code for masonry+41 gold.
Turn 20: Finish researching pottery and begin iron working. Get ranked least powerful civ.

Summary: My current plans are to build up archers and attack Babylon. As you can see we are
on a rather small peninsula and are blocked in by the Babylonians. If we wipe them out we
will have room to expand. I sure hope we find iron and coal in the hills surrounding the city
and get Iron works! :) Btw. If we have iron then once we get the tech switch from archers to
Immortals. They are our main weapon. Also research to get libraries quickly so we can pull
ahead.
 
Okay, I'l try to post ASAP, that is, tomorrow afternoon ("afternoon" here, If you live in the USA, that's about 14:00 there)
 
Okay, Here are my 20 turns. Zarth, you are next!

2950 Pre turn: WTH??? We're only doing one shield per turn!! raised lux by 10%, fired entertainer. Please try to avoid entartainers as much as posibble...they only cripple us :(
Persepolis switched to settler.Research to 90%.

2900 (1):Okay!! Dyes are hooked up. This allows to eliminate the lux tax for the moment
Road to the west, we'll try to found another coastal city ASAP.

2850 (2): Nothing

2800 (3): We keep on exploring...still nothing interesting, this is not being a cool start :(
2750 (4): Lux back to 10%, to avoid rioting. We violate Babs' borders :p
2710 (5): Persepolis finishes settler, starts another one.
2670 (6): The babs also have dies near theur capital. Lots of jungle spotted.
2630 (7): Parsagadae founded, starts warrior.
2590 (8): ZZZ
2550 (9): begin to mine near Parsagadae, to boost its production.
2510 (10): Our worker is sent to build a road to next city. God bless industrious.
2470 (11): There's really a lot of jungle north to Babylonia!!
2430 (12): Parsagadae finishes warrior, starts worker.
2390 (13): Persepolis finishes settler, starts warrior
2350 (14): rien de rien
2310 (15): We get Hammurabi's ultimatum to leave. We act as good guys...for the moment.
2270 (16): Susa is founded. Well, 3 cities is more Okay.
2230 (17): Parsagadae builds another worker.,That city could be fine to cranck out military, maybe even the Colossus???
2190 (18): We spot a Barbarian encampment!! next turn, we'll get 25 gold!
2150 (19): Persepolis starts spearman, after building a warrior. We must think about barracks there. 25 gold from the post :D.
2110 (20): Our palace expands (for whatever that's good for). Another barbarian encampment is spotted near our 2 explorer warriors. Great, I think they won't steal it ;).

TOP PRIORITIES: Expand until we reach Babs borders. Then, we can launch an inmortal assault. Next player will get Iron working, hopefully before Hammurabbi. TRADE IT ONLY IF THEY OFFER A GOOD DEAL. We are only 2 and I know the AI heavily values monopoly. Also, found a city South West Persepolis. You may want to change production to Settler...
Don't be in a hurry to hook up iron. A mass upgrade can be cheaper than building inmortals for 30 shields.

Hey, it's the first time I remember to post the save :cool:
 
1. 2070BC
Susa completes warrior, start barracks
Switch Persepolis from spear to barracks. Veteran units are a lot better than regulars.
Science to 90% to get +1 gold

2. 2030BC
We discover Iron working, start The Wheel. Science back to 100%
Pasargadae finishes warrior, start worker
We lose 1 warrior attacking the barb camp.
The Babs don't seem to have any iron so we trade Iron working for ceremonial burial

3. 1990BC
We continue exploring.

Babs found Nineveh, a few squares North of Susa

4. 1950BC
We mave a warrior into Bab territory

They ask us to leave. We will... for now

5. 1910 BC
worker near pasargadae moves to hill with iron to build a road there

6. 1870 BC
nothin

7. 1830
Pasargadae finishes worker, start barracks

8. 1790BC
Iron connected.
Workers start building mine on the iron hill

9. 1750BC
Persepolis finishes barracks, start immortals.

10. 1725BC
Moving warriors.
Science to 70%, the wheel in 2 turns

sgpersia_1725bc.jpg


I didn't get to building the city southwest of Persepolis. The next player may want to build a city there.
I think we want to build our military a bit more before we attack the babs.

savegame
 
Post the save again. It wont run. Are you using a mod or something? Maybe thats causing it. Anyway try posting it again.
 
I am only using snoopy's graphics mod, but that shouldn't matter. Are you sure you have the 1.29f update?

Well, here it is again:
 
Ill try again. Yes I do have the 1.29 patch. Besides that shouldnt matter. All my saved games still worked when I got the patch.
 
1. 1700 b.c Begin moving warriors back to captial so I can upgrade.
2. 1675 b.c Discover wheel. Begin horseback riding, will finish in 19 turns.
3. 1650 b.c See barbarian and go to the east to find his camp.
4. 1625 b.c Find out that we need 40 gold to upgrade each warrior. set tax rate up.
little research will be done at the moment. I will catch up in tech by
extorting the Babs.
5. 1600 b.c Immortal is finished in persopolis. Upgrade 2 immortals. Find barbarian camp.
6. 1575 b.c Kill barb camp get 25 gold.
7. 1550 b.c Upgrade another warrior to bring the total up to 4 immortals. Almost enough.
8. 1525 b.c Susa builds barracks and I start them on immortals. Babs asks for 19 gold.
I tell them to go away he gives in.
9. 1500 b.c Persops goes into disorder so I build a spearmen to keep em happy. I move our
Immortals into position, it is time.
10. 1475 b.c Finish spearmen.
11. 1450 b.c Pasargadea finishes rax and I start Immortals. Move Immortals into his territory.
He orders me out and I accidently click ok. Try to renegotiate peace but that fails
so I march into his territory.
12. 1425 b.c Nearing Babylon.
13. 1400 b.c Finish another immortal. Capture a settler from a warrior and enter a golden age.
I use an immortal to defeat a spearmen and the immortal is unscathed!Capture barb camp.

14. 1375 b.c Capture the Babs biggest city ,Nineveh, but Babylon poses a cultural menace.
Set science to %70 so we get horseback riding in 6 turns.
15. 1350 b.c Persopolis builds Immportal and begins a temple. I will build collosus after that.
Capture Babylon! I will take 1 of thier 2 cities and sue for peace.
16. 1325 b.c Pasargadea finishes Immortal and I start Pyramids.
17. 1300 b.c I try to get peace but they refuse to give me a city. So I march upon Ur!!
18. 1250 b.c Persopolis finishes temple and Collosus will be done in 19 turns. That should
boost our income. I capture 1 of the last Babylonian cities. I will get thier techs and backstab them!
For peace the give evrything they own. Techs, contacts and I beleive a worker.
19. 1225 b.c Begin researching writing. Will finish in 8 turns. Zulu offer writing for 127 gold and I accept.
20. 1200 b.c Nothing much. Set tax rate up so we can just buy our technology for now.

That rocked!! All of Babylon was destroyed and we lost NOTHING!! Now we can backstab them now or wait till they have more cities.
We are flourishing at the moment. It think I forgot to set the tax rate up so its your choice if you want to buy all our
tech or get it ourselves. I think Colossus in our capital is a good idea. As far as I know nobody
else is trying to build any wonders. If we get Pyramids AND Colossus we should be off to a VERY good start. The extra commerce should
boost us into first. I think this is the file. I think it is Evincar's turn right?
 
Mmmm did you make peace with them? Usually in SG it is pefered to leave that choice to the next player, because the 20 next turns are not yours...anyway, if they gave all techs, it is OK.

Not going to backstab, I like keeping a good reputation.

Zeekltk has asked to join...if you usually play regent or monarch, it is OK for me.
 
Sorry I made peace, I didnt know it was rude. This is my first monarch game. Zeek can join but no more after him. He can pop in after Zarth. But I really didnt know what to do with the babs because if I killed them we get no techs.
 
Hello???? Is it me or you posted another different game :eek:??

It looks like you uploaded one of your own games.. :confused:
 
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