GOTM 198 - Arabia Monarch

templar_x

usually walks his talks
Joined
Jun 15, 2008
Messages
2,914
Location
on a learning curve
In GOTM 198 you rule over Religious and Expansionist Arabia (again... again Arabia, and again designed by me!).

This game was designed by templar_x.

Starting Position:
gotm198.png

Scope of the Game

map size: standard
archipelago
80% water -ish
7 AI civs, the civs are pre-selected, their lands are a bit adjusted
everything else: unknown

Time Plan
The game is released on Apr 1, 2025.
Submissions are due by June 30, 2025.

Game release page

Spoilers and discussions are free. Use your judgement!

Have fun!
t_x
 
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It seems to be a no-brainer to get off the BG and settle 1S, so I think I'll send the Scout 2S to confirm this tentative decision. A six-turner with the Game Forest, perhaps? We can see five spt at size 3 to 4. Only very little landmass, but all the more important to fill it fast... Research towards Map Making, I guess. Don't expect many Goody Huts. What will the Worker do? Mine the BG first, or move to the Wheat? Scouting will tell.
 
game forest? ;)
t_x

PS:
if you call
a beaver a game
then what would you
a forest name?
;D
 
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