1200 BC (0): Mmmm. We need to expand more. The war has been great and after seeing it, making peace was OK IMO.
Still, try not to do sign peace in your last 1-2 turns. Persepolis switches to settler. I also like Ancient Wonders,
but we need more cities. Same with Parsagadae, that builds a Temple.
1175 BC (1): Persepolis starts Granary. Looking back it would have been a great idea to build it earlier, but everything is so easy when looking back.
Parsagadae will do an spearman. My idea is to have a good science city there.
We spot a barbarian post. Thanks Heaven, we need gold!! Our slaves will build quite a lot of things for us, I plan to have them join cities later. Our growth is pretty slow and that could help.
1150 (2): Sent an inmortal to explore NE. We take 25 gold.
1125 (3): Arbela is founded, starts Granary althoug I'll probably switch to Harbor.
1100 (4): Parsagadae finishes spear, starts Colossus.
1075 (5): Susa finishes inmortals, starts temple. I'm going to switch gears to building, since we have none to fight with.
1050 (6): Slave joins Nineveh. Any help in growth is welcome, later, we can build our own industrious workers, but right now I'm despaired with our slow growth.
1025 (7): Another slave joins Babylon, that switches to settler. A road is built to the west, where we are going to plant cities.
1000 (8): More barbarians spotted. Wish they just begin to appear everywhere...
975 (9): Persepolis finished its granary, starts a needed worker to conect Arbela.
950 (10): Zulu finishes Oracle, starts Pyramids. Excellent news they are focusing on those wonders, I think.
I find their borders BTW, and renegotiated peace with them for 60 gold

925 (11): Kyoto completes Colossus

Parsagadae has to switch to Pyramids (Although 38 turns seems way too much!) and Persepolis starts settler.
900 (12): Antioch founded, starts Galley. Well, at least I have almost sealed the past to the South.
AAAAAAAAAAAAARGH!!! Inmortal lost to defending barbarian

875 (13) Our civ GA ends which is a real pain. We are in trouble in what it takes to expansion and Luxuries. Also, we must thing about Republic ASAP.
850 (14) Nothing
825 (15): Shaka establishes an embassy in our capital. Hell, I wish I had started in Zimbawe

Game, river and 5 bonus grasslands...
800 (16): Nothing.
775 (17): Settler send to build another city...
750 (18): Well, a second inmortal did kill the daemonic horsemen, gold used to balance our cash.
730 (19): Not much happenned. Babylon has a settler timed with city growth.
710 (20): Nineveh finishes Granary (HORRAY!!) and switched to settler. Another one is East to Nineveh, next one can move it to plant the city if he wants to do so.
Just 3 words.
EXPAND, EXPAND, EXPAND..until corruption becomes rampant. Don't be afraid of some overlapping, our cities are not going to be big anyway
I guess Republic will be the best Government here. We are still far more powerful than Zulu, but we need some infraestructure when it becomes available.
Once we get Literature, some nice Libraries will raise our culture and research.
Hope we can meet the rest of the United Team ASAP...
EDIT: Aaaaaaaaaaaarg!! what's wrong here!! I just realized temples are only 30 shields? Are we religious instead of scientist??

maybe you modded the game.