[R&F] Mongolia First Look

bite

Unofficial Civilization Cartographer
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Throat singing! Horses! The Silk Road! Genghis is back and better than ever!!
 
Qaraqorum is the new spelling, yeah.

Urumqi and Ulaanbaatar are part of the city list.
 
Medieval horses, stronger horses. Sounds fun to play with, not unexpected.

Any have a summary? I missed what the stable replacement does.
 
Genghis Khan's capital is Qaraqorum as opposed to Avarga. The Mongolian cities use the Chinese city-style, though they have a unique capital building.

Leader Ability: Mongol Horde. All cavalry units gain +3 to combat strength and have a chance to capture defeated enemy cavalry class units.
Civilization Ability: Örtoo. Starting a trade route immediately creates a trading post in the destination city. Receive an extra level of diplomatic visibility for possessing a trading post in any city of a civilization. All Mongolian units gain +3 combat strength for each level of diplomatic visibility over their opponent.
Unique Unit: Keshig. A ranged cavalry class unit unlocked at Stirrups with 40 ranged strength and 30 melee strength. Any unit in formation with it receives its movement speed. (Seemingly has a base movement speed of 5)
Unique Building: Ordu (Replaces Stable). Gives +1 movement to all cavalry class units trained in this city.
 
The combat strength bonus seems pretty strong, actually. +3 and +3 for ever diplo vis level on top of that? Doesn't that cap out at +21 or summat?

Also the Keshig is a UU. It won't need horses. If you don't have any, you can use those to secure a source.
 
They are not as good as Korea or The Netherlands IMO.
Depends what you mean by good - Mongols look like a very, very strong Military nation.
 
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