frekk
Scourge of St. Lawrence
The problem with this idea is that it grants even more of an advantage to civs who start on a landmass alone or with only a single neighbour. This is already a pretty large advantage in contrast to someone who starts out on a large continent with 4 or 5 competitors. To make it work something similar would have to be on offer for the latter situation.
What I've really dreamed about for a long time in civ is the idea of regions. I don't mean to do away with tiles, rather just to have the computer generate a map in pieces, which it would recognize as regions. They could even be named and they would be delineated by natural boundaries like coasts, mountains, rivers, or vast changes in terrain (eg a huge plain might be one region and a great forest next to it another, even without a natural boundary). If the computer could recognize regions within continents, and even regions consisting of groups of small islands, and if the regions had names, then it would be very easy to implement some sort of diplomatic agreements regarding regions (and I think it would really add alot of personality to the map, as well).
What I've really dreamed about for a long time in civ is the idea of regions. I don't mean to do away with tiles, rather just to have the computer generate a map in pieces, which it would recognize as regions. They could even be named and they would be delineated by natural boundaries like coasts, mountains, rivers, or vast changes in terrain (eg a huge plain might be one region and a great forest next to it another, even without a natural boundary). If the computer could recognize regions within continents, and even regions consisting of groups of small islands, and if the regions had names, then it would be very easy to implement some sort of diplomatic agreements regarding regions (and I think it would really add alot of personality to the map, as well).