civvver
Deity
- Joined
- Apr 24, 2007
- Messages
- 5,855
As I understand it a missile base gets your best shield as well as any planetary shields. They also use your highest level missile. I have noticed that sometimes my production on bases says upgrade instead of a time amount so obviously bases need to be upgraded with the new tech. Is this always the case? Are bases ever automatically upgraded?
I was very confused in my last game because I had scatter pack 5 missiles and a colony with 100+ bases. I just finished hercular missiles, a big upgrade because the enemy ships had greater than level 6 shields so my scatter pack 5s couldn't do any dmg. My colony then said it was adding like 10 bases a year so I figured it had gone through all the upgrades and was added new bases with hercular missiles. However the next time it got attacked I clicked the '?' on the colony and it still said scatter pack 5s and my missiles weren't damaging the enemy ships at all. After they destroyed about half my bases then my missiles started doing tons of dmg. It seemed like half my bases were upgraded and half weren't and only half of them fired at once. Is there any cap on how many base missiles can be fired at once?
On a side note, how do shields work with the different sides? I know stellar converters and oracle interfaces hit all shields at once but what does that mean in practice?
I was very confused in my last game because I had scatter pack 5 missiles and a colony with 100+ bases. I just finished hercular missiles, a big upgrade because the enemy ships had greater than level 6 shields so my scatter pack 5s couldn't do any dmg. My colony then said it was adding like 10 bases a year so I figured it had gone through all the upgrades and was added new bases with hercular missiles. However the next time it got attacked I clicked the '?' on the colony and it still said scatter pack 5s and my missiles weren't damaging the enemy ships at all. After they destroyed about half my bases then my missiles started doing tons of dmg. It seemed like half my bases were upgraded and half weren't and only half of them fired at once. Is there any cap on how many base missiles can be fired at once?
On a side note, how do shields work with the different sides? I know stellar converters and oracle interfaces hit all shields at once but what does that mean in practice?