More detailed opponent info screen?

thermocaster

Chieftain
Joined
Sep 1, 2009
Messages
3
Sorry if this is in the wrong place, but on several screenshots that people have posted, I've noticed that they've got a MUCH more detailed "opponent info" screen in the bottom right side of the display. Seems to have several more symbols for things like commerce and culture.

Plus, I've also noticed the same screens seem to have multiple clickers for gold/science/culture/espionage slider settings in the upper left hand corner.

Can someone tell me what this is, and where it comes from? Thanks!
 
BUG (BtS Unaltered Gameplay) Mod
Take a look around the Creation & Customization Forum Section
Lots of cool stuff, but as the name says, the rules are unchanged - just more visibility and convenience
 
Once you start using BUG you'll never understand how you played Civ without having easy access to all that information.
 
Bat 2.0 contains Blue Marble

Blue Marble is not a mod, well not 1 that is activated from within the game. You install it from windows like a program and it changes civ until you uninstall it again. But you won't!

Bat 2.0 is a graphics enhancement that gives every empire its own unique units and much more. I.e. Swordsman from Korea look nothing like the celtic swordsman.

Bat 2.0 contains B.U.G, not blue marble. So if you install BAT, do NOT install B.U.G
 
Blue Marble is not a mod, well not 1 that is activated from within the game. You install it from windows like a program and it changes civ until you uninstall it again. But you won't!

Bat 2.0 is a graphics enhancement that gives every empire its own unique units and much more. I.e. Swordsman from Korea look nothing like the celtic swordsman.

Bat 2.0 contains B.U.G, not blue marble. So if you install BAT, do NOT install B.U.G

Blue Marble was added to BAT in the latest release. I've never installed Blue Marble by itself, but I got it when I installed BAT 2.0. If you install BAT 2.0 you will get BUG and Blue Marble.
 
I appear to be alone in not liking Blue Marble, but then I rate gameplay enormously higher than mere cosmetics: I'd be quite happy, for example, for units to be 2D cardboard cutouts instead of animated figures. So I didn't care for BAT either; when snooping around the map, I like to be able to see and identify (say) a maceman at sight rather than having to mouse over the unit to discover whether it's some civ's version of "heavy infantry" or a swordsman. Umpteen varieties of the same unit just means using more memory.
But BUG is fantastic, though even that has a tiny flaw in my opinion: the BUG Military Adviser screen sorts your units into those in your own, neutral, and enemy lands, making it a little more difficult to find where your best warlord unit has got to. Thank goodness using this is optional - so I don't.
 
I don't really like blue marble either. I like the regular graphics, they're bright and cheery.
 
Blue Marble was added to BAT in the latest release

I didn't know this, I installed 2.0 the other day, and during installation it didn't have any options on how to customise the BM installation, as opposed to the BM stand-alone installer.

@Bushface - Each to their own of course. I usually play pretty casually, taking my time each turn. So when it looks much more stunning than the original, all the better! So i've never considered your point, however i've used BAT for a long time now and can recognise every single unit upon sight anyway. So i've only wasted my brains memory :P My computer has much much more to spare.

Military Adviser screen needs an overhaul, definitely! So does unit/stack management, its so annoying by the end of the game with the more complex modern units.
 
I don't really like blue marble either. I like the regular graphics, they're bright and cheery.

That's surprising, most people do seem to love Blue Marble, but if the regular graphics work for you :)

Have you ever tried some of the competing terrain altering mods to Blue Marble, or is it something that you're not interested in at all? I used to not care until the last year or so, as by this point vanilla civ (without mods) is starting to loose its flavor.
 
Yeah, they all seem too serious. I like the default ones.


EDIT: although Chuggi's set is fine by me.
 
But BUG is fantastic, though even that has a tiny flaw in my opinion: the BUG Military Adviser screen sorts your units into those in your own, neutral, and enemy lands, making it a little more difficult to find where your best warlord unit has got to. Thank goodness using this is optional - so I don't.

I didn't like that feature either, and used to completely turn off the BUG military advisor. But recently I found you can choose to sort by various things including unit type, so I started using it. I'm not sure if this was only added recently, or it was always there and I missed it.

I also don't like the automatic unit naming, so I turn that off. Having infantry called "longbow #1" or something when trying to sort through a big stack of units confuses me (it doesn't take much :lol: ).

But being able to turn all these things on and off and only use the ones you find helpful, is one of the great strengths of BUG.
 
But BUG is fantastic, though even that has a tiny flaw in my opinion: the BUG Military Adviser screen sorts your units into those in your own, neutral, and enemy lands, making it a little more difficult to find where your best warlord unit has got to. Thank goodness using this is optional - so I don't.

I didn't like that feature either, and used to completely turn off the BUG military advisor. But recently I found you can choose to sort by various things including unit type, so I started using it. I'm not sure if this was only added recently, or it was always there and I missed it.
You totally missed it. There have been drop down boxes above the mini-map for ages.
 
It means they are in "We have enough on our hands right now" mode -- if you were to enter the diplo screen for them and look at the options for them to go to war with a third party, the options would be redded out, with that as the reason given in the hover text.

It's extremely useful information because "WHEOOHRN" (or as I like to call it WHEEHORN) status means that either:

1) the civilization is already at war (ok, usually not too useful to know), or
2) the civilization has made the decision to go to war in the future.

If a civ is annoyed with you, cautious or better with everyone else, and has entered WheeHorn, then watch out...
 
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