TheDervish
Scion of the Achaemenids
- Joined
- Jul 28, 2005
- Messages
- 665
I'd like to see Zoroastrianism for the Persians and then maybe Rastafari for the Caribbean or Africa. Add some nice variety to the mix 

dont start j.kLeprechaune said:Jedi should definately be added....![]()
It's also a game balancing thing, not just a "these religions would be cool too" thing.Superkrest said:the problem lies with religions simplicity in this game...all religions will act very limited and be all the same..so adding more will only be adding names. also religions will not be specific to any culture..its just as likely to have a christian russia as will be to have a zaoist one. maybe in civ5 but in civ4 it would do nothing to the game play...and please do not lets this turn into a massive well i think____ is better the _____ religion thread..theres been enough![]()
Leprechaune said:Jedi should definately be added....![]()
I think the star wars mod would need to change the existing religions instead of adding more. throw in the dark side and whatever elseJanos said:That's what the editor is for!I can see it now...
"Your city of Madrid has just been converted by Jedi extremists."
i guess i just fail to see how this would further balance....i belive it would further unbalance...the main goal of religion in this game is diplomacy...the major factor is religions will cause tensions and ease tensions..having more religions would basicly nullify this effect because there is a good chance everyone would be different...imagine running an empire with 7 other religions constantly trying to convert your citizens????joethreeblah said:It's also a game balancing thing, not just a "these religions would be cool too" thing.
8 different religions split among 18 civilizations could be very interesting. The more I think about it, the more curious about it I become
Ogedei_the_Mad said:Quite frankly, I think they should dump Confucianism (which is not really a "religion," but a philosophy based on ethical values and little to do with the supernatural) and replace them with "Sun Worship."
meisen said:More religions? How about less?
Would be great to be able to choose the effect of religion on the game during the initial set-up. Give players a choice about this, like they can choose their number of opponents. With an opt out button for those who would rather play a more secular game. Even allow the standard religions included to have their names changed for those who want their own favourite.
Personally, I think the concept of culture introduced in civ3 already covers religious influence and the new set-up just seems to add unnecessary complexity and probably more accounting tedium.
Pounder said:I agree 100%. I fear that this may be a mistake adding religion into the game as it may be too dominant a part of the game, and as you said culture already integrates religion into the game. Hopefully religion can be optional and disabled.
Plus if there is no druidism or sun/earth/universe worship, then it would be incomplete.
meisen said:Religion is a factor in these conflicts, but mostly as an excuse for the conflict and to influence the behaviour of one's own population. Religion actually played a much stronger role in internal affairs than in external affairs. Many civil wars being about religion. Very few external wars had as their real cause a religious one. The vast majority were the old fashioned greed for more control of territory, resources and trade. As for having the same religion making for natural allies, historically, countries have gone to war with countries having the same religion probably more often than they have fought countries of different religions. Look at Europe.
Zenon_pt said:If there are American Native Civ's, why doesn't the cult of the Sun isn't a relegion???
meisen said:Looks like they modelled the games after the type of 'history' one would read in American high school history books from the 1950's