K.F. Huszár
Warlord
HI programmers and civfans!
I suggest that there should be more social (including political, economic and diplomatic) factors in Civ4.
1.Religions - they played a great role in history ever since man was expelled from Paradise. There should be some special attribute to each civ which religion they prefer - however, religions should be able to be changed (e.g. by Religious Great Leaders or so)
2.Sports (and Festivals) - these actions should add cultural points and lessen unhappy citizens' number
3.Social Engineering - YESS!!! my opinion is added to those, who prefer this ability to be bulit in
4.Enhanced Diplomacy and Easier Covert Operations - please more diplomatic actions (even till confederation with other civs, or units being able to enter an allied civ's cities or so) AND cheaper and easier spying with commando and/or spy units.
5.Enhanced Commerce: raw materials (shileds) and food should be able to be transported (like Supply Convoys in Alpha Centauri) and traded between civs
Oppinions??
I suggest that there should be more social (including political, economic and diplomatic) factors in Civ4.
1.Religions - they played a great role in history ever since man was expelled from Paradise. There should be some special attribute to each civ which religion they prefer - however, religions should be able to be changed (e.g. by Religious Great Leaders or so)
2.Sports (and Festivals) - these actions should add cultural points and lessen unhappy citizens' number
3.Social Engineering - YESS!!! my opinion is added to those, who prefer this ability to be bulit in
4.Enhanced Diplomacy and Easier Covert Operations - please more diplomatic actions (even till confederation with other civs, or units being able to enter an allied civ's cities or so) AND cheaper and easier spying with commando and/or spy units.
5.Enhanced Commerce: raw materials (shileds) and food should be able to be transported (like Supply Convoys in Alpha Centauri) and traded between civs
Oppinions??