Instant_Cereal
Warlord
- Joined
- Nov 27, 2005
- Messages
- 264
I find myself paratrooping into my own cities regularly. Other than the range limitation, there's no limit-one limitation as there is with airlift. Thus I can shift forces rapidly.
Flight has gone from a so-so tech to an absolute killer. Once you can build paratroopers, you'll never build another infantry.
That's a bit overpowered, albeit nice.
I personally wouldn't mind if they enhanced the jump range to 6 - 8 tiles. 5 does seem a little.... meh. But it does breathe new life into forts, giving them more value than they ever did. In fact, I love forts in BTS, I'm always building them on small islands in archipelago maps, along my borders, etc..
The carrier issue: well, just imagine an invasion force of transports loaded with marines, carriers loaded with aircraft and paratroopers, and a fleet of destroyers and battleships to protect the fleet and bombard city defenses. Para drop behind the cities to act as a buffer to counter-attacks, then amphibiously assault the cities.