Hi Theov, unfortunately I don't keep multiple saves of the same games as I don't play HoF and don't mind if a game save gets corrupted (I start new games so frequently), so I just permanently overwrite saves throughout every game. I recently deleted a load of old saves and ones titled "Portuguese 1170 BC" were in fact Byzantine games at 1600AD, lol. It is a nice location though isn't it, just lacks hills for production though, or rivers, but the setting was wet, temperate, flat, so that's what I expected. I usually play arid, cold, rocky because that really slows the AI down. On the continuing subject of the Heroic Epic, it doesn't really fit in the boundaries of useless/pointless because it has a definite effect which intertwines with many play-styles and win scenarios. The issue about whether it's 'technically' worth it is a slightly different debate and could be attributed to no end of items in the game, such as the Mausoleum of maussollos, which just provides an early free Cathedral. But also provides early strong Culture and future gold coins. But it's in-game technical 'worth'? Well, your capital is going to be the happiest of your empire anyway, so it wont effect your luxury slider and if it's built early by another of your towns, it's still going to be likely a core city that wont produce any effect on your luxury slider and maybe only one or two extra workable squares. I normally only build it for the culture or as a pre-build or for the future gold or for a single-city game etc. So the Heroic Epic might only have a marginal effect on actual empire-wide stats, but there are other things to consider, such as the Culture, and, like any game, just nudging your RNG in a better direction, even if just by a small margin and, like the Mausoleum, it only gets built if you have so much production that dedicating a city to it is no big issue in the first place. As you can see from my above screeny, in that game I'm not even contemplating war until about 1000AD at the earliest (by which time I might even have railroads and/or factories) so your theory about it being useless in the early years is a very specific scenario as the thing builds real quick in the later years and is almost comparable to one Cavalry or one Tank. The list of the pointless/useless is much more about things that you'd never even contemplate or have never even used, no matter the scenario. Where the other options are always more tempting - like with Parachuters, it's not only that the unit is absurdly badly statted and it's specific unique use is incredibly limited and not even land-fight in one turn, but also that the Technology itself is entirely optional and therefore a hindrance to getting to the Modern Age if you waste time getting it, I mean, who in their right mind would prefer Helicopters and Parachutists over Modern Infantry and the Seti Programme by choosing to research Advanced Flight instead of Computers and, once in the Modern Age, who would then back-track to pick up AF before so many goodies in the Modern Age? Now that's a huge cannon of uselessness which makes the nitpicking of the technical worth of a stat increment on a non-Tech required Small Wonder seem like, well, nitpicking, lol. You are right though, the technical nitpicking can make for informative discussion, it would all be extremely scenario/version dependent though.