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'Move your troops' - 'ignore this request' = promise to move

Discussion in 'Civ6 - General Discussions' started by Sherlock, Jun 17, 2017.

  1. Archon_Wing

    Archon_Wing Vote for me or die

    Joined:
    Apr 3, 2005
    Messages:
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    Gandhi forward settles a city against my capital to the west. Can almost shoot over. I settle east.... and then he says I settle too close. A while later he also claimed that having so many units near his borders scares him. Well, he was right about that at least.

    It's okay though. They can't hate you if they're dead, right?
     
    XVeris likes this.
  2. jimkirk

    jimkirk Chieftain

    Joined:
    Oct 17, 2003
    Messages:
    528
    Location:
    brooklyn, n.y.
    i would do an arrow up their hole .. only way to do it hit early and hit often ,, make em beg.. they wont bother you again ;)
     
  3. LoneDragon

    LoneDragon Chieftain

    Joined:
    Aug 20, 2016
    Messages:
    138
    I love when they settle right next to your capital and then tell you the next city you build is too close to them.
     
  4. Mahasona

    Mahasona Chieftain

    Joined:
    Apr 29, 2006
    Messages:
    300
    Location:
    UK
    My SCOUTS have had the 'Move your troops' request when exploring a different continent.

    I can't promise to move them away because I don't even know where the borders are yet!
     
    legalizefreedom likes this.
  5. NukeAJS

    NukeAJS Chieftain

    Joined:
    Jul 28, 2008
    Messages:
    535
    Would be even better if you could use one of your causus bellis if you have the option when you click attack.
     
  6. agonistes

    agonistes wants his subs under ice!

    Joined:
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    Yea, its a pain. I move all my ships up to Norway to get the free promotions, at every upgrade, so I'm sailing hundreds of ships around England constantly. She doesn't like it much, even with Open Borders. What the heck am I paying her for, for open borders, if I can't actually move through/near her territory?

    I really was both hoping for and expecting some major improvements to diplomacy this xpac, but so far it hasn't been mentioned much. If at all. There has got to be close to a hundred different scenarios that can occur where the diplomacy is very unsatisfactory.
     
  7. Victoria

    Victoria Regina Supporter

    Joined:
    Apr 11, 2011
    Messages:
    5,081
    Did one notice if said queen got uppity early in the relationship?
    One asks as one noticed the other day one could happily tromp through the poppy fields until near when hands would be released. Perhaps it is more a warning than a fully blown anger fest.
    Regardless it is on ones backburner but would be nice to know of correlations.

    Personally I would never let you near my backwaters @agonistes
     
    agonistes and legalizefreedom like this.
  8. TheMarshmallowBear

    TheMarshmallowBear Chieftain

    Joined:
    Dec 27, 2006
    Messages:
    6,880
    Location:
    Inside an Ikanda.
    I don't mind the promises. If Gandhi forward settles us and then complains I ma like "well screw you Nukdhi!"

    The only problem I have is with the move your troops because it counts if you STATION then near their borders, not actually attack, so you can still break your promise even if you have no intention of warring with them.
     
    Victoria likes this.
  9. steveg700

    steveg700 Chieftain

    Joined:
    Feb 9, 2012
    Messages:
    2,020
    But you can actually move through her territory, right? She just wants you to make a promise not to abuse the privilege and, y'know, invade her country.

    Were you guys declared friends at the time?

    Well, I don't think we're ever going to see an AI that's good enough to understand when a player is moving a massive number of ships through their territory to exploit a wonder bonus rather than mount an attack. If you're just looking to avoid the penalty, then that should involve improving the overall relationship. If I were a declared friend or in an alliance, this would be a bigger problem for me.

    Rather than try to have a bunch of scenarios where the AI is willing to allow my troops to amass near her borders, I would personally rather the AI have more going on than just one set of modifiers.

    For instance, one set of modifiers for how much it desires a beneficial relationship with a given civ, and another for how much it deems that civ to be a target of opportunity, and another for how much trust it has based on that civ's actions. It could well be that they think a civ is worth having a friendly relationship with (for instance, they have access to desired resources), but they don't trust the civ because of actions like military build-up near their borders. So, they might trade resources, but might not grant and open borders request. And whether or not they decide to DOW could be influenced by weighting both that desirability and their trust.
     
    Last edited: Jan 4, 2018
  10. Disgustipated

    Disgustipated Warlord

    Joined:
    Nov 14, 2006
    Messages:
    7,736
    Location:
    Las Vegas
    Or just conquer the English islands, problem solved. :D

    On Earth maps I generally don't bother moving everyone up to that Natural wonder for the promotion unless I'm doing a full conquest game (taking every single city), then I'll move my fleet up there at least once. Though I do try to move carriers up there since that first promotion is very important.
     

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