brandon749
Warlord
Units with movement one--combat units that is--are useless on a huge map--espescially in ancient and midieval eras. First, you just can't wage a war where it takes 40+ turns for your troops to get to enemy cities. Second, once you do get there, after you attack for the first time you then have to retreat your surviving units back out of his territory for them to heal. 20 turns later you re attack--same thing. You have to be able to knock out the city in one turn--which is very difficult if your attacking a large city that probably has walls, barracks, and 3-6 defenders. Therefore I now use only units with movement 2 for war in ancient and midieval periods. What do you think?
P.S. I have not played with the mighty "Immortals" yet but I suspect its the same situation.
P.S. I have not played with the mighty "Immortals" yet but I suspect its the same situation.