Moving armies in Civ V is problematic.

If you remember those games, think Battle Isle or History Line, when it comes to armies, as it is more or less the same.

They had to remove the ability to stack military units in order to make geography work as in reality, where a pass is a choke point. If you can simply move as a stack, terrain has little effect. I think that is the reason, why there are no stacks anymore. On the other hand, you do not need large armies, 5-8 will usually do, sometimes even less.

I was wondering about the upkeep cost too...I almost thought I can't read the thing right, but it seems it's simply not documented :(
 
Question, if a civ needs to move his army through land, and the only way through is a one-hex wide bottleneck and I just happen to leave a worker on that hex, can he not get through until I a) move my worker, b) declare war on me?

Because that would have huge implications on my game, if I could just line up a couple of workers here and there so one civ couldn't get to another one.
 
Workers can stack on military units.

So I can move my worker ontop of my rifleman, build an improvement, then move him back.
 
The adviser keeps bleating at me to protect my settlers, but I can't stack a unit and a settler together and have them move as one. Am I missing something?

Not that I can find. Some kind of "Escort Noncombat Unit" command would be awesome.
 
Slightly OT, but on the topic of moving military units, has anyone figured out how to combine the movement of a worker/settler and a military unit? The adviser keeps bleating at me to protect my settlers, but I can't stack a unit and a settler together and have them move as one. Am I missing something?

I tried for about a half hour with every combo I could think of and I could not combine my general + spearman barbarian raiding party together :(

It's like they forgot about the older Civ games and the flexibility they had when creating the new one :hammer2:
 
Not that I can find. Some kind of "Escort Noncombat Unit" command would be awesome.

I tried for about a half hour with every combo I could think of and I could not combine my general + spearman barbarian raiding party together :(

It's like they forgot about the older Civ games and the flexibility they had when creating the new one :hammer2:
That's unfortunate. I've had two settlers captured now due to silly pathing. I move the military unit and the settler to the same tiles, but the settlers wandered off on a different route on the way and wound up being captured. The only solution is to move the unit and the settler one tile at a time, which I think is a complete nuisance.
 
That's unfortunate. I've had two settlers captured now due to silly pathing. I move the military unit and the settler to the same tiles, but the settlers wandered off on a different route on the way and wound up being captured. The only solution is to move the unit and the settler one tile at a time, which I think is a complete nuisance.

Thanks for the heads up, I haven't been paying attention and have been sending both my units off to the same destination. I had no idea they could take different routes.

I haven't seen this yet, but it's kind of funny on another forum someone noted that one of the advisers kept nagging him to not leave his settler unprotected.
 
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