MP7 - War Mongols

IroquoisPlisken said:
Well, if we are going for Conquest, I suggest we make peace with Arabia to get that city we haven't found yet (started with an M...). Then declare right after, if everyone's ok with that.
:lol: Sounds like a plan to me.
 
Preturn 600AD:
Make peace with Arabs for Mansura, little island off their coast

IBT:
Arabs tell us to leave, declare

Turn 1 610AD:
Raze Muscat

Turn 2 620AD:
Raze Mecca and Medina
Realize Najran is Arab and abandon the town

Turn 3 630AD:
Raze Baghdad and Damascus

Turn 4 640AD:
Raze Kufah and Basra

Turn 5 650AD:
Get a leader
Keep Aden, create army, abandon city
Raze Anjar
Raze Fustat

And thats it
Post Game Save
Time.JPG

Was going to take a screenshot of the high score screen but it skipped the high score screen, the F8 screen said we had 9000+
 
Good job everybody! :thumbsup:
 
Thanks for playing everyone. :beer: :banana: :salute:

I think this little experiment was successful.This is close to the way the best players play the the GotM for conquest victory, just building barracks and a few other buildings here and there. We could have gotten a much earlier date through MM, but is was still really good. We had a great start location though. :)

6 pages Beorn! :p
 
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