Sire Stroud
Chieftain
- Joined
- May 16, 2011
- Messages
- 19
Didn't work. Trying a complete uninstall/reinstall.
That didn't work either. Never had this issue until using mpmpm. Not sure what to do from here. Here is database log.
Didn't work. Trying a complete uninstall/reinstall.
Fixed the issue! had to delete a folder called "Override" in assets.
I have a question about the MPMPM: I play Civ 5 with 2 friends. We play the Map "The World Extended [BNW] with 22 Civ's. I changed the civ5worlds.xml. But with Khundian's JFD-CIV modpack and other I have only 12 Civ's as in the vanilla settings . I have tried to lock the civ5world.xml, but it seems this issue is due to some other effect. Can anybody help me please? If I understand I can fix it in other modpacks. Thanks
I've been having a problem recently with the modpacks. I tried searching this thread for help, but I don't think I did it thoroughly enough, so if this has already been solved, I am sorry.
I've noticed that occasionally when I create the mod pack, all sound in the game stops working, past the Firaxis logo. There is no title screen music, no button click sounds, no unit animations, nothing. However, this problem does not occur when I am creating the mod pack. If I open up a game of regular Civ, and start a modded game with the mods in the pack, all of the sound is still there. Clearly there's something in the creation of the mod pack that's causing the problem, but what?
May I ask which mod it was? It would help me figure out if MPMPM can compensate for it/is part of the problem.
xml files have the same name as files of the original game. CIV5BuildingClasses.xml you need to fix on CIV5BuildingClasses123.xml and so on. Also fix the reference in the modinfo file.Known Mod Conflicts:
Unresolved:
Ask Nicely and Someone May Give Figure Out a Hotfix:
Beyond the Future
More Luxuries work with this? Because when i play with More Luxuries and MPMPM i can't build improvements on the luxuries added by mod.
Anyone been able to include JFD's Cultural Diversity in a MPMPM generated modpack?
I have not had any luck so far even if I include CD as the lone mod. After making the DLC/modpack, I can select a civ, start a game and get the popup screen that correctly identifies the culture group and bonus but the bonus never gets awarded. The era popups seem to work fine if I continue to play.
Hmm maybe there is some incompatible mod. I guess i would have check all my mods then.
EDIT: Ok i figure it out. It appears that everything works well when i click More Luxuries as a first mod.
xml files have the same name as files of the original game. CIV5BuildingClasses.xml you need to fix on CIV5BuildingClasses123.xml and so on. Also fix the reference in the modinfo file.
I just had the EXACT same problem described in this post. My problem was also due to a specific mod.
FWIW, the mod that gave me issues was this modmod for Vox Populi: http://steamcommunity.com/sharedfiles/filedetails/?id=689787148
EDIT: I suppose if there was some way I could see where MPMP_Maker and Fire Tuner are trying to write to folder that could help. Or if I could change it that could help too I guess.
Are you looking in C:\(user)\My Documents\My Games\Civ V\MODS for the MP_MODSPACK, or in (Steam install folder)\SteamApps\common\Civ V\Assets\DLC?
Big difference in what's stored where, despite your average Steam game queueing from both directories...
Hmm, I have no idea why that would break music, though. I would have to take time to look at it, but I'm probably too busy to be honest...