MPP's

rbis4rbb

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Jul 13, 2004
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Do you ever sign Mutual Protection Pacts? I used to, but the AI always seems to get involved in stupid wars and entagling me in a web of trade embargoes and the like. What about you guys?
 
I like to keep my reputation virtually spotless, and MPP's make this impossible.
 
The MPP's always seem to cause a lot of trouble. I only use specific civ alliances - even those lead to world war, but you keep a good reputation ;)
 
Only occasionally, like if someone lands a heap of units on my land by boat, I may sign one with the same civ he has a mpp with, this makes sure if he initiates the attack they have to side with me, not them
 
I agree with Trev, sometimes I do it even after a civ declared war on me... As it was the case in my actual game: I was in the middle of the industrial age (a period where I prefer to complete my railroad network and the "industrialation" of my cities than to wage wars), but the Portugese sneak-attacked violtating a ROP and taked one of my weakly defended city... BUT they had a MPP with the Ottomans (who where also my neighbor and had a huge army of (their UUs) Sipahis. If I directly striked back, the Ottomans would have attacked me and would certainly have made a lot of havoc. But in that special case the solution is simple : I also signed a MPP with the Ottomans, I did not attack the Portugese during this turn (I just put the bigger ganisons I could in the cities near the border) and of course I put a defendless worker just next to a Portugese riffleman... As expected they captured the worker, the ottomans declared war to them, and the portugese were wiped out in a few turns (I took as many cities as I could, just to avoid to let the ottoman empire growth to much)... I know it is a "classical method" but In that kinds of situations signing a MPP is very powerful and is almost the only thing doable...
 
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