Here's the war report from the east-front (nothing new in the west

)
I begin by trading for several happy ressources from Izzy and Gilga, solved our happy problem nearly completely.
Also take Drama from Izzy (only 480 gold) in case we want to adjust the happy slider later.
In production cities, change all specialists to enginers and priests.
After the current builds finished, I begin panzer-production
Tech-wise, after Fascism for Rushmore and the nice Fallschirmjäger I set to flight, after that we will be mostly set.
I sink several ships on the first turn (mostly caravels from Brennus and a Galleon from Gilga with our privateers)
and begin troop-movement towards east (garrisons from the flipped city in the north and new infantry.
Also send transport galleons trough canal, they will likely arrive too late (please don't leave all ships at home when you fight
at the other side of the world, they are needed for fast coastal-hopping).
Brennus vassals to S-man on my 2nd turn, seen it coming, well we always knew that we have to fight them both later.
I capture Byblos after cannon bombardement, land infantry near Hiercanopolis, cavalry takes the land route (not enough ships).
I protect the ship with a destroyer and continue to sink caravels (6 this round).
Next I raze the desert city Hiercanopolis and march on the last Egyptian stronghold, Abydos in the far north, destroyer already begin bombardement.
1855 is also a memorable year as the first tanks roll from the manufactoring lines at Istanbul and Edrine
1858 we take Abydos and Ramses is no more.
WW is also gone, time for regrouping the army.
My suggestions:
As you can see from the powergraph, we finally started going real military. Panzer production has 1st priority, secondary production cities
should produce infantry, marines and after flight (in 3 turns) fighters and paratroopers.
We have currently 3 GGs (1 was already waiting, 1 from Fascism and 1 from all those warring), I would go Military Science after flight
so that we can make Mil-academies in the main production centers, probably use one for another super destroyer, this time be carefull with promotions
(combat3 is needed for Blitz which is also available with Mil-science)
I have a GSpy and some cavalry that explore S-mans land, my strike (after we have some fighters to shoot down those annoying Airships)
would be at Banteay, this would shorten our front considerably.
Apart from Airships, S-man has no troops further north in Harapaner.
We could exhaust him on our turf and then strike hard with a slow stack (infantry) and a fast stack (panzer).
Against Brennus in the north, a smaller force should secure the backline and then raze the AP.
Onwards to victory, Generaloberst MrB
